/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "compositor_resource_fence.h" #include "ui/gl/gl_context.h" #include #ifndef GL_TIMEOUT_IGNORED #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull #endif namespace QtWebEngineCore { void CompositorResourceFence::wait() { if (!m_sync) return; QOpenGLContext *context = QOpenGLContext::currentContext(); Q_ASSERT(context); // Chromium uses its own GL bindings and stores in in thread local storage. // For that reason, let chromium_gpu_helper.cpp contain the producing code that will run in the Chromium // GPU thread, and put the sync consuming code here that will run in the QtQuick SG or GUI thread. switch (m_sync.type) { case gl::TransferableFence::NoSync: break; case gl::TransferableFence::EglSync: #ifdef EGL_KHR_reusable_sync { static bool resolved = false; static PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR = 0; if (!resolved) { if (gl::GLSurfaceQt::HasEGLExtension("EGL_KHR_fence_sync")) eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)context->getProcAddress("eglClientWaitSyncKHR"); resolved = true; } if (eglClientWaitSyncKHR) // FIXME: Use the less wasteful eglWaitSyncKHR once we have a device that supports EGL_KHR_wait_sync. eglClientWaitSyncKHR(m_sync.egl.display, m_sync.egl.sync, 0, EGL_FOREVER_KHR); } #endif break; case gl::TransferableFence::ArbSync: typedef void (QOPENGLF_APIENTRYP WaitSyncPtr)(GLsync sync, GLbitfield flags, GLuint64 timeout); static WaitSyncPtr glWaitSync_ = 0; if (!glWaitSync_) { glWaitSync_ = (WaitSyncPtr)context->getProcAddress("glWaitSync"); Q_ASSERT(glWaitSync_); } glWaitSync_(m_sync.arb.sync, 0, GL_TIMEOUT_IGNORED); break; } release(); } void CompositorResourceFence::release() { if (!m_sync) return; QOpenGLContext *context = QOpenGLContext::currentContext(); if (!context) return; // Chromium uses its own GL bindings and stores in in thread local storage. // For that reason, let chromium_gpu_helper.cpp contain the producing code that will run in the Chromium // GPU thread, and put the sync consuming code here that will run in the QtQuick SG or GUI thread. switch (m_sync.type) { case gl::TransferableFence::NoSync: break; case gl::TransferableFence::EglSync: #ifdef EGL_KHR_reusable_sync { static bool resolved = false; static PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR = 0; if (!resolved) { if (gl::GLSurfaceQt::HasEGLExtension("EGL_KHR_fence_sync")) eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)context->getProcAddress("eglDestroySyncKHR"); resolved = true; } if (eglDestroySyncKHR) { // FIXME: Use the less wasteful eglWaitSyncKHR once we have a device that supports EGL_KHR_wait_sync. eglDestroySyncKHR(m_sync.egl.display, m_sync.egl.sync); m_sync.reset(); } } #endif break; case gl::TransferableFence::ArbSync: typedef void (QOPENGLF_APIENTRYP DeleteSyncPtr)(GLsync sync); static DeleteSyncPtr glDeleteSync_ = 0; if (!glDeleteSync_) { glDeleteSync_ = (DeleteSyncPtr)context->getProcAddress("glDeleteSync"); Q_ASSERT(glDeleteSync_); } glDeleteSync_(m_sync.arb.sync); m_sync.reset(); break; } // If Chromium was able to create a sync, we should have been able to handle its type here too. Q_ASSERT(!m_sync); } // static scoped_refptr CompositorResourceFence::create(std::unique_ptr glFence) { if (!glFence && gl::GLContext::GetCurrent() && gl::GLFence::IsSupported()) glFence = gl::GLFence::Create(); if (glFence) return base::MakeRefCounted(glFence->Transfer()); return nullptr; } } // namespace QtWebEngineCore