/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DELEGATED_FRAME_NODE_H #define DELEGATED_FRAME_NODE_H #include "base/containers/circular_deque.h" #include "components/viz/common/quads/compositor_frame.h" #include "components/viz/common/quads/render_pass.h" #include #include #include #include "chromium_gpu_helper.h" #include "render_widget_host_view_qt_delegate.h" QT_BEGIN_NAMESPACE class QSGLayer; QT_END_NAMESPACE namespace gfx { class QuadF; } namespace viz { class DelegatedFrameData; class DrawQuad; class DrawPolygon; } namespace QtWebEngineCore { class CompositorResource; class CompositorResourceTracker; class DelegatedNodeTreeHandler; class MailboxTexture; class DelegatedFrameNode : public QSGTransformNode { public: DelegatedFrameNode(); ~DelegatedFrameNode(); void preprocess() override; void commit(const viz::CompositorFrame &pendingFrame, const viz::CompositorFrame &committedFrame, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); private: void flushPolygons(base::circular_deque > *polygonQueue, QSGNode *renderPassChain, DelegatedNodeTreeHandler *nodeHandler, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handlePolygon( const viz::DrawPolygon *polygon, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handleClippedQuad( const viz::DrawQuad *quad, const gfx::QuadF &clipRegion, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handleQuad( const viz::DrawQuad *quad, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); const CompositorResource *findAndHoldResource(unsigned resourceId, const CompositorResourceTracker *resourceTracker); void holdResources(const viz::DrawQuad *quad, const CompositorResourceTracker *resourceTracker); void holdResources(const viz::RenderPass *pass, const CompositorResourceTracker *resourceTracker); QSGTexture *initAndHoldTexture(const CompositorResource *resource, bool hasAlphaChannel, RenderWidgetHostViewQtDelegate *apiDelegate = 0, int target = -1); QSharedPointer createBitmapTexture(const CompositorResource *resource, bool hasAlphaChannel, RenderWidgetHostViewQtDelegate *apiDelegate); QSharedPointer createMailboxTexture(const CompositorResource *resource, bool hasAlphaChannel, int target); void copyMailboxTextures(); struct SGObjects { QVector > > renderPassLayers; QVector > renderPassRootNodes; QHash > bitmapTextures; QHash > mailboxTextures; } m_sgObjects, m_previousSGObjects; QVector m_sceneGraphNodes; #if defined(USE_OZONE) bool m_contextShared; QScopedPointer m_offsurface; #endif QSize m_previousViewportSize; }; } // namespace QtWebEngineCore #endif // DELEGATED_FRAME_NODE_H