/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DISPLAY_FRAME_SINK_H #define DISPLAY_FRAME_SINK_H #include "display_consumer.h" #include "display_producer.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_refptr.h" #include "components/viz/common/surfaces/frame_sink_id.h" #include namespace QtWebEngineCore { // Connects a DisplayConsumer with a DisplayProducer. class DisplayFrameSink final : public base::RefCountedThreadSafe { public: static scoped_refptr findOrCreate(viz::FrameSinkId frameSinkId); DisplayFrameSink(viz::FrameSinkId frameSinkId); ~DisplayFrameSink(); void connect(DisplayConsumer *consumer); void connect(DisplayProducer *producer); void disconnect(DisplayConsumer *consumer); void disconnect(DisplayProducer *producer); void scheduleUpdate(); QSGNode *updatePaintNode(QSGNode *oldNode, RenderWidgetHostViewQtDelegate *delegate); private: const viz::FrameSinkId m_frameSinkId; mutable QMutex m_mutex; DisplayProducer *m_producer = nullptr; DisplayConsumer *m_consumer = nullptr; }; } // namespace QtWebEngineCore #endif // !DISPLAY_FRAME_SINK_H