/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "display_gl_output_surface.h" #include "compositor_resource_fence.h" #include "render_widget_host_view_qt_delegate.h" #include "type_conversion.h" #include #include #include namespace QtWebEngineCore { class DisplayGLOutputSurface::Texture final : public QSGTexture { public: Texture(uint32_t id, QSize sizeInPixels, bool hasAlphaChannel, scoped_refptr fence) : m_id(id) , m_sizeInPixels(sizeInPixels) , m_hasAlphaChannel(hasAlphaChannel) , m_fence(std::move(fence)) { } // QSGTexture: int textureId() const override { return m_id; } QSize textureSize() const override { return m_sizeInPixels; } bool hasAlphaChannel() const override { return m_hasAlphaChannel; } bool hasMipmaps() const override { return false; } void bind() override { if (m_fence) { m_fence->wait(); m_fence.reset(); } QOpenGLContext *context = QOpenGLContext::currentContext(); QOpenGLFunctions *funcs = context->functions(); funcs->glBindTexture(GL_TEXTURE_2D, m_id); } private: uint32_t m_id; QSize m_sizeInPixels; bool m_hasAlphaChannel; scoped_refptr m_fence; }; QSGNode *DisplayGLOutputSurface::updatePaintNode(QSGNode *oldNode, RenderWidgetHostViewQtDelegate *delegate) { { QMutexLocker locker(&m_mutex); if (m_readyToUpdate) { std::swap(m_middleBuffer, m_frontBuffer); m_taskRunner->PostTask( FROM_HERE, base::BindOnce(&DisplayGLOutputSurface::swapBuffersOnVizThread, base::Unretained(this))); m_taskRunner.reset(); m_readyToUpdate = false; } } if (!m_frontBuffer) return oldNode; auto node = static_cast(oldNode); if (!node) node = delegate->createImageNode(); QSize sizeInPixels = toQt(m_frontBuffer->shape.sizeInPixels); QSizeF sizeInDips = QSizeF(sizeInPixels) / m_frontBuffer->shape.devicePixelRatio; QRectF rectInDips(QPointF(0, 0), sizeInDips); node->setRect(rectInDips); node->setOwnsTexture(true); node->setTexture(new Texture(m_frontBuffer->serviceId, sizeInPixels, m_frontBuffer->shape.hasAlpha, m_frontBuffer->fence)); node->setTextureCoordinatesTransform(QSGImageNode::MirrorVertically); return node; } } // namespace QtWebEngineCore