/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "display_gl_output_surface.h" #include "display_software_output_surface.h" #include "components/viz/service/display_embedder/gpu_display_provider.h" #include "gpu/ipc/in_process_command_buffer.h" std::unique_ptr viz::GpuDisplayProvider::CreateGLOutputSurface( scoped_refptr context_provider, UpdateVSyncParametersCallback update_vsync_callback) { return std::make_unique( std::move(context_provider), std::move(update_vsync_callback)); } std::unique_ptr viz::GpuDisplayProvider::CreateSoftwareOutputSurface( UpdateVSyncParametersCallback update_vsync_callback) { return std::make_unique(std::move(update_vsync_callback)); } void gpu::InProcessCommandBuffer::GetTextureQt( unsigned int client_id, GetTextureCallback callback, const std::vector& sync_token_fences) { ScheduleGpuTask(base::BindOnce(&InProcessCommandBuffer::GetTextureQtOnGpuThread, gpu_thread_weak_ptr_factory_.GetWeakPtr(), client_id, std::move(callback)), sync_token_fences); } void gpu::InProcessCommandBuffer::GetTextureQtOnGpuThread( unsigned int client_id, GetTextureCallback callback) { MakeCurrent(); gpu::TextureBase *texture = decoder_->GetTextureBase(client_id); std::move(callback).Run(texture ? texture->service_id() : 0, gl::GLFence::Create()); }