/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DISPLAY_SKIA_OUTPUT_DEVICE_H #define DISPLAY_SKIA_OUTPUT_DEVICE_H #include "compositor_resource_fence.h" #include "compositor.h" #include "base/threading/thread_task_runner_handle.h" #include "components/viz/service/display_embedder/skia_output_device.h" #include "gpu/command_buffer/service/shared_context_state.h" #include namespace QtWebEngineCore { class DisplaySkiaOutputDevice final : public viz::SkiaOutputDevice, public Compositor { public: DisplaySkiaOutputDevice(scoped_refptr contextState, gpu::MemoryTracker *memoryTracker, DidSwapBufferCompleteCallback didSwapBufferCompleteCallback); ~DisplaySkiaOutputDevice() override; // Overridden from SkiaOutputDevice. void SetFrameSinkId(const viz::FrameSinkId &frame_sink_id) override; bool Reshape(const gfx::Size& size, float devicePixelRatio, const gfx::ColorSpace& colorSpace, gfx::BufferFormat format, gfx::OverlayTransform transform) override; void SwapBuffers(BufferPresentedCallback feedback, viz::OutputSurfaceFrame frame) override; void EnsureBackbuffer() override; void DiscardBackbuffer() override; SkSurface *BeginPaint(std::vector *semaphores) override; void EndPaint() override; // Overridden from Compositor. void swapFrame() override; void waitForTexture() override; int textureId() override; QSize size() override; bool hasAlphaChannel() override; float devicePixelRatio() override; private: struct Shape { gfx::Size sizeInPixels; float devicePixelRatio; gfx::ColorSpace colorSpace; gfx::BufferFormat format; bool operator==(const Shape &that) const { return (sizeInPixels == that.sizeInPixels && devicePixelRatio == that.devicePixelRatio && colorSpace == that.colorSpace && format == that.format); } bool operator!=(const Shape &that) const { return !(*this == that); } }; class Buffer; void SwapBuffersFinished(); mutable QMutex m_mutex; scoped_refptr m_contextState; Shape m_shape; std::unique_ptr m_frontBuffer; std::unique_ptr m_middleBuffer; std::unique_ptr m_backBuffer; viz::OutputSurfaceFrame m_frame; bool m_readyToUpdate = false; scoped_refptr m_taskRunner; }; } // namespace QtWebEngineCore #endif // !DISPLAY_SKIA_OUTPUT_DEVICE_H