/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DELEGATED_FRAME_NODE_H #define DELEGATED_FRAME_NODE_H #include "base/memory/scoped_ptr.h" #include "cc/quads/render_pass.h" #include "cc/resources/transferable_resource.h" #include "gpu/command_buffer/service/sync_point_manager.h" #include "ui/gl/gl_fence.h" #include #include #include #include #include #include "chromium_gpu_helper.h" #include "render_widget_host_view_qt_delegate.h" QT_BEGIN_NAMESPACE class QSGLayer; QT_END_NAMESPACE namespace cc { class DelegatedFrameData; } namespace QtWebEngineCore { class MailboxTexture; class ResourceHolder; // Separating this data allows another DelegatedFrameNode to reconstruct the QSGNode tree from the mailbox textures // and render pass information. class ChromiumCompositorData : public QSharedData { public: ChromiumCompositorData() : frameDevicePixelRatio(1) { } QHash > resourceHolders; scoped_ptr frameData; qreal frameDevicePixelRatio; }; class DelegatedFrameNode : public QSGTransformNode { public: DelegatedFrameNode(); ~DelegatedFrameNode(); void preprocess(); void commit(ChromiumCompositorData *chromiumCompositorData, cc::ReturnedResourceArray *resourcesToRelease, RenderWidgetHostViewQtDelegate *apiDelegate); private: void fetchAndSyncMailboxes(QList &mailboxesToFetch); // Making those callbacks static bypasses base::Bind's ref-counting requirement // of the this pointer when the callback is a method. static void pullTexture(DelegatedFrameNode *frameNode, MailboxTexture *mailbox); static void fenceAndUnlockQt(DelegatedFrameNode *frameNode); ResourceHolder *findAndHoldResource(unsigned resourceId, QHash > &candidates); QSGTexture *initAndHoldTexture(ResourceHolder *resource, bool quadIsAllOpaque, RenderWidgetHostViewQtDelegate *apiDelegate = 0); QExplicitlySharedDataPointer m_chromiumCompositorData; struct SGObjects { QVector > > renderPassLayers; QVector > renderPassRootNodes; QVector > textureStrongRefs; } m_sgObjects; int m_numPendingSyncPoints; QWaitCondition m_mailboxesFetchedWaitCond; QMutex m_mutex; QList m_textureFences; scoped_ptr m_syncPointClient; }; } // namespace QtWebEngineCore #endif // DELEGATED_FRAME_NODE_H