/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "desktop_screen_qt.h" namespace QtWebEngineCore { gfx::Point DesktopScreenQt::GetCursorScreenPoint() { Q_UNREACHABLE(); return gfx::Point(); } gfx::NativeWindow DesktopScreenQt::GetWindowUnderCursor() { Q_UNREACHABLE(); return gfx::NativeWindow(); } gfx::NativeWindow DesktopScreenQt::GetWindowAtScreenPoint(const gfx::Point& point) { Q_UNREACHABLE(); return gfx::NativeWindow(); } int DesktopScreenQt::GetNumDisplays() const { Q_UNREACHABLE(); return 0; } std::vector DesktopScreenQt::GetAllDisplays() const { Q_UNREACHABLE(); return std::vector(); } gfx::Display DesktopScreenQt::GetDisplayNearestWindow(gfx::NativeView window) const { // RenderViewHostImpl::OnStartDragging uses this to determine // the scale factor for the view. return gfx::Display(); } gfx::Display DesktopScreenQt::GetDisplayNearestPoint(const gfx::Point& point) const { Q_UNREACHABLE(); return gfx::Display(); } gfx::Display DesktopScreenQt::GetDisplayMatching(const gfx::Rect& match_rect) const { Q_UNREACHABLE(); return gfx::Display(); } gfx::Display DesktopScreenQt::GetPrimaryDisplay() const { return gfx::Display(); } void DesktopScreenQt::AddObserver(gfx::DisplayObserver* observer) { Q_UNREACHABLE(); } void DesktopScreenQt::RemoveObserver(gfx::DisplayObserver* observer) { Q_UNREACHABLE(); } } // namespace QtWebEngineCore