/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DESKTOP_SCREEN_QT_H #define DESKTOP_SCREEN_QT_H #include "ui/gfx/screen.h" #include class DesktopScreenQt : public gfx::Screen { public: // Overridden from gfx::Screen: virtual gfx::Point GetCursorScreenPoint() Q_DECL_OVERRIDE; virtual gfx::NativeWindow GetWindowUnderCursor() Q_DECL_OVERRIDE; virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) Q_DECL_OVERRIDE; virtual int GetNumDisplays() const Q_DECL_OVERRIDE; virtual std::vector GetAllDisplays() const Q_DECL_OVERRIDE; virtual gfx::Display GetDisplayNearestWindow(gfx::NativeView window) const Q_DECL_OVERRIDE; virtual gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const Q_DECL_OVERRIDE; virtual gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const Q_DECL_OVERRIDE; virtual gfx::Display GetPrimaryDisplay() const Q_DECL_OVERRIDE; virtual void AddObserver(gfx::DisplayObserver* observer) Q_DECL_OVERRIDE; virtual void RemoveObserver(gfx::DisplayObserver* observer) Q_DECL_OVERRIDE; }; #endif // DESKTOP_SCREEN_QT_H