/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #if defined(OS_WIN) #include "gl_surface_wgl_qt.h" #include "ui/gl/gl_surface_wgl.h" namespace gl { GLSurfaceWGLQt::GLSurfaceWGLQt(const gfx::Size& size) : GLSurfaceQt(size), m_surfaceBuffer(nullptr) { } GLSurfaceWGLQt::~GLSurfaceWGLQt() { Destroy(); } bool GLSurfaceWGLQt::InitializeOneOff() { return GLSurfaceWGL::InitializeOneOff(); } bool GLSurfaceWGLQt::Initialize(GLSurfaceFormat format) { m_surfaceBuffer = new PbufferGLSurfaceWGL(m_size); m_format = format; return m_surfaceBuffer->Initialize(format); } void GLSurfaceWGLQt::Destroy() { m_surfaceBuffer = nullptr; } void *GLSurfaceWGLQt::GetHandle() { return m_surfaceBuffer->GetHandle(); } void *GLSurfaceWGLQt::GetDisplay() { return m_surfaceBuffer->GetDisplay(); } void *GLSurfaceWGLQt::GetConfig() { return m_surfaceBuffer->GetConfig(); } } //namespace gl #endif // defined(OS_WIN)