/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "surface_factory_qt.h" #include "gl_context_qt.h" #include "gl_ozone_egl_qt.h" #if defined(USE_GLX) #include "gl_ozone_glx_qt.h" #endif #include "ui/gl/gl_surface.h" #include #if defined(USE_OZONE) #include "ozone/gl_ozone_egl_qt.h" #include "ozone/surface_factory_qt.h" #include "ui/gl/gl_surface.h" namespace QtWebEngineCore { SurfaceFactoryQt::SurfaceFactoryQt() { Q_ASSERT(qApp); #if defined(USE_GLX) if (GLContextHelper::getGlXConfig()) { m_impl = gl::kGLImplementationDesktopGL; m_ozone.reset(new ui::GLOzoneGLXQt()); } else #endif if (GLContextHelper::getEGLConfig()) { m_impl = gl::kGLImplementationEGLGLES2; m_ozone.reset(new ui::GLOzoneEGLQt()); } else { qFatal("No suitable graphics backend found\n"); } } std::vector SurfaceFactoryQt::GetAllowedGLImplementations() { return { m_impl }; } ui::GLOzone* SurfaceFactoryQt::GetGLOzone(gl::GLImplementation implementation) { return m_ozone.get(); } } // namespace QtWebEngineCore #endif // defined(USE_OZONE)