/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtTest 1.0 import QtWebEngine 1.1 import QtWebEngine.experimental 1.0 WebEngineView { property var loadStatus: null property var viewportReady: false function waitForLoadSucceeded() { var success = _waitFor(function() { return loadStatus == WebEngineView.LoadSucceededStatus }) loadStatus = null return success } function waitForViewportReady() { // Note: You need to have "when: windowShown" in your TestCase for this to work. // The viewport is locked until the first frame is rendered, and the rendering isn't // activated until the WebView is visible in a mapped QQuickView. return _waitFor(function() { return viewportReady }) } function waitForLoadFailed() { var failure = _waitFor(function() { return loadStatus == WebEngineView.LoadFailedStatus }) loadStatus = null return failure } function waitForLoadStopped() { var stop = _waitFor(function() { return loadStatus == WebEngineView.LoadStoppedStatus }) loadStatus = null return stop } function _waitFor(predicate) { var timeout = 5000 var i = 0 while (i < timeout && !predicate()) { testResult.wait(50) i += 50 } return predicate() } TestResult { id: testResult } onLoadingChanged: { loadStatus = loadRequest.status if (loadRequest.status == WebEngineView.LoadStartedStatus) viewportReady = false } }