/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebEngine module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // Functions and macros that really need to be in QTestLib #if 0 #pragma qt_no_master_include #endif #include #include #include #include #if !defined(TESTS_SOURCE_DIR) #define TESTS_SOURCE_DIR "" #endif /** * Starts an event loop that runs until the given signal is received. * Optionally the event loop * can return earlier on a timeout. * * \return \p true if the requested signal was received * \p false on timeout */ static inline bool waitForSignal(QObject* obj, const char* signal, int timeout = 10000) { QEventLoop loop; QObject::connect(obj, signal, &loop, SLOT(quit())); QTimer timer; QSignalSpy timeoutSpy(&timer, SIGNAL(timeout())); if (timeout > 0) { QObject::connect(&timer, SIGNAL(timeout()), &loop, SLOT(quit())); timer.setSingleShot(true); timer.start(timeout); } loop.exec(); return timeoutSpy.isEmpty(); } /** * Just like QSignalSpy but facilitates sync and async * signal emission. For example if you want to verify that * page->foo() emitted a signal, it could be that the * implementation decides to emit the signal asynchronously * - in which case we want to spin a local event loop until * emission - or that the call to foo() emits it right away. */ class SignalBarrier : private QSignalSpy { public: SignalBarrier(const QObject* obj, const char* aSignal) : QSignalSpy(obj, aSignal) { } bool ensureSignalEmitted() { bool result = count() > 0; if (!result) result = wait(); clear(); return result; } }; template struct RefWrapper { R &ref; void operator()(const T& result) { ref(result); } }; template class CallbackSpy { public: CallbackSpy() : called(false) { timeoutTimer.setSingleShot(true); QObject::connect(&timeoutTimer, SIGNAL(timeout()), &eventLoop, SLOT(quit())); } T waitForResult() { if (!called) { timeoutTimer.start(10000); eventLoop.exec(); } return result; } bool wasCalled() const { return called; } void operator()(const T &result) { this->result = result; called = true; eventLoop.quit(); } // Cheap rip-off of boost/std::ref RefWrapper > ref() { RefWrapper > wrapper = {*this}; return wrapper; } private: Q_DISABLE_COPY(CallbackSpy) bool called; QTimer timeoutTimer; QEventLoop eventLoop; T result; }; static inline QString toPlainTextSync(QWebEnginePage *page) { CallbackSpy spy; page->toPlainText(spy.ref()); return spy.waitForResult(); } static inline QString toHtmlSync(QWebEnginePage *page) { CallbackSpy spy; page->toHtml(spy.ref()); return spy.waitForResult(); } static inline bool findTextSync(QWebEnginePage *page, const QString &subString) { CallbackSpy spy; page->findText(subString, 0, spy.ref()); return spy.waitForResult(); } static inline QVariant evaluateJavaScriptSync(QWebEnginePage *page, const QString &script) { CallbackSpy spy; page->runJavaScript(script, spy.ref()); return spy.waitForResult(); } static inline QVariant evaluateJavaScriptSyncInWorld(QWebEnginePage *page, const QString &script, int worldId) { CallbackSpy spy; page->runJavaScript(script, worldId, spy.ref()); return spy.waitForResult(); } static inline QUrl baseUrlSync(QWebEnginePage *page) { CallbackSpy spy; page->runJavaScript("document.baseURI", spy.ref()); return spy.waitForResult().toUrl(); } #define W_QSKIP(a, b) QSKIP(a) #define W_QTEST_MAIN(TestObject, params) \ QT_BEGIN_NAMESPACE \ QTEST_ADD_GPU_BLACKLIST_SUPPORT_DEFS \ QT_END_NAMESPACE \ int main(int argc, char *argv[]) \ { \ QVector w_argv(argc); \ for (int i = 0; i < argc; ++i) \ w_argv[i] = argv[i]; \ for (int i = 0; i < params.size(); ++i) \ w_argv.append(params[i].data()); \ int w_argc = w_argv.size(); \ \ QApplication app(w_argc, const_cast(w_argv.data())); \ app.setAttribute(Qt::AA_Use96Dpi, true); \ QTEST_DISABLE_KEYPAD_NAVIGATION \ QTEST_ADD_GPU_BLACKLIST_SUPPORT \ TestObject tc; \ QTEST_SET_MAIN_SOURCE_PATH \ return QTest::qExec(&tc, argc, argv); \ }