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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef YUV_VIDEO_NODE_H
#define YUV_VIDEO_NODE_H

#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgnode.h>

QT_FORWARD_DECLARE_CLASS(QSGTexture)

namespace QtWebEngineCore {

// These classes duplicate, QtQuick style, the logic of GLRenderer::DrawYUVVideoQuad.
// Their behavior should stay as close as possible to GLRenderer.

class YUVVideoMaterial : public QSGMaterial
{
public:
    enum ColorSpace {
        REC_601,  // SDTV standard with restricted "studio swing" color range.
        REC_709,  // HDTV standard with restricted "studio swing" color range.
        JPEG      // Full color range [0, 255] JPEG color space.
    };
    YUVVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture,
                     const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize,
                     ColorSpace colorspace, float rMul, float rOff);

    QSGMaterialType *type() const override
    {
        static QSGMaterialType theType;
        return &theType;
    }

    QSGMaterialShader *createShader() const override;
    int compare(const QSGMaterial *other) const override;

    QSGTexture *m_yTexture;
    QSGTexture *m_uTexture;
    QSGTexture *m_vTexture;
    QRectF m_yaTexCoordRect;
    QRectF m_uvTexCoordRect;
    QSizeF m_yaTexSize;
    QSizeF m_uvTexSize;
    ColorSpace m_colorSpace;
    float m_resourceMultiplier;
    float m_resourceOffset;
};

class YUVAVideoMaterial : public YUVVideoMaterial
{
public:
    YUVAVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture,
                      const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize,
                      ColorSpace colorspace, float rMul, float rOff);

    QSGMaterialType *type() const override
    {
        static QSGMaterialType theType;
        return &theType;
    }

    QSGMaterialShader *createShader() const override;
    int compare(const QSGMaterial *other) const override;

    QSGTexture *m_aTexture;
};

class YUVVideoNode : public QSGGeometryNode
{
public:
    YUVVideoNode(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture,
                 const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize,
                 YUVVideoMaterial::ColorSpace colorspace, float rMul, float rOff);
    void setRect(const QRectF &rect);

private:
    QSGGeometry m_geometry;
    YUVVideoMaterial *m_material;
};

} // namespace

#endif // YUV_VIDEO_NODE_H