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author | Jesus Fernandez <jesus.fernandez@qt.io> | 2017-10-24 17:58:40 +0200 |
---|---|---|
committer | Jesus Fernandez <Jesus.Fernandez@qt.io> | 2017-10-25 12:26:15 +0000 |
commit | ecb12172933f5a42f3fc30ea8ce84d3b9a802e1e (patch) | |
tree | e1d05b627ed33fda7e1d55f22088cf9534da078e | |
parent | 8d1f2e10d8dd61f51bb9bdf9bcdba6e6bd09e1ee (diff) |
Remove useless comments
For further optimizations the values can be added manually.
Change-Id: I63b66282443924b433a4f1a2cf1b324956f4c5ea
Reviewed-by: MÃ¥rten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
-rw-r--r-- | src/plugins/platforms/webgl/webqt.jsx | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/src/plugins/platforms/webgl/webqt.jsx b/src/plugins/platforms/webgl/webqt.jsx index 8244895..362063d 100644 --- a/src/plugins/platforms/webgl/webqt.jsx +++ b/src/plugins/platforms/webgl/webqt.jsx @@ -355,84 +355,14 @@ window.onload = function () { '7939' : "GL_OES_element_index_uint GL_OES_standard_derivatives " + // GL_EXTENSIONS "GL_OES_depth_texture GL_OES_packed_depth_stencil" }; [ -// gl.ACTIVE_TEXTURE, -// gl.ALIASED_LINE_WIDTH_RANGE, -// gl.ALIASED_POINT_SIZE_RANGE, -// gl.ALPHA_BITS, gl.BLEND, -// gl.BLEND_COLOR, -// gl.BLEND_DST_ALPHA, -// gl.BLEND_DST_RGB, -// gl.BLEND_EQUATION, -// gl.BLEND_EQUATION_ALPHA, -// gl.BLEND_EQUATION_RGB, -// gl.BLEND_SRC_ALPHA, -// gl.BLEND_SRC_RGB, -// gl.BLUE_BITS, -// gl.COLOR_CLEAR_VALUE, -// gl.COLOR_WRITEMASK, -// gl.COMPRESSED_TEXTURE_FORMATS, -// gl.CULL_FACE, -// gl.CULL_FACE_MODE, -// gl.DEPTH_BITS, -// gl.DEPTH_CLEAR_VALUE, -// gl.DEPTH_FUNC, -// gl.DEPTH_RANGE, gl.DEPTH_TEST, -// gl.DEPTH_WRITEMASK, -// gl.DITHER, -// gl.FRONT_FACE, -// gl.GENERATE_MIPMAP_HINT, -// gl.GREEN_BITS, -// gl.IMPLEMENTATION_COLOR_READ_FORMAT, -// gl.IMPLEMENTATION_COLOR_READ_TYPE, -// gl.LINE_WIDTH, -// gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS, -// gl.MAX_CUBE_MAP_TEXTURE_SIZE, -// gl.MAX_FRAGMENT_UNIFORM_VECTORS, -// gl.MAX_RENDERBUFFER_SIZE, -// gl.MAX_TEXTURE_IMAGE_UNITS, gl.MAX_TEXTURE_SIZE, -// gl.MAX_VARYING_VECTORS, gl.MAX_VERTEX_ATTRIBS, -// gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS, -// gl.MAX_VERTEX_UNIFORM_VECTORS, -// gl.MAX_VIEWPORT_DIMS, -// gl.PACK_ALIGNMENT, -// gl.POLYGON_OFFSET_FACTOR, -// gl.POLYGON_OFFSET_FILL, -// gl.POLYGON_OFFSET_UNITS, -// gl.RED_BITS, gl.RENDERER, -// gl.SAMPLE_BUFFERS, -// gl.SAMPLE_COVERAGE_INVERT, -// gl.SAMPLE_COVERAGE_VALUE, -// gl.SAMPLES, -// gl.SCISSOR_BOX, gl.SCISSOR_TEST, -// gl.SHADING_LANGUAGE_VERSION, -// gl.STENCIL_BACK_FAIL, -// gl.STENCIL_BACK_FUNC, -// gl.STENCIL_BACK_PASS_DEPTH_FAIL, -// gl.STENCIL_BACK_PASS_DEPTH_PASS, -// gl.STENCIL_BACK_REF, -// gl.STENCIL_BACK_VALUE_MASK, -// gl.STENCIL_BACK_WRITEMASK, -// gl.STENCIL_BITS, -// gl.STENCIL_CLEAR_VALUE, -// gl.STENCIL_FAIL, -// gl.STENCIL_FUNC, -// gl.STENCIL_PASS_DEPTH_FAIL, -// gl.STENCIL_PASS_DEPTH_PASS, -// gl.STENCIL_REF, gl.STENCIL_TEST, -// gl.STENCIL_VALUE_MASK, -// gl.STENCIL_WRITEMASK, -// gl.SUBPIXEL_BITS, gl.UNPACK_ALIGNMENT, -// gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, -// gl.UNPACK_FLIP_Y_WEBGL, -// gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, gl.VENDOR, gl.VERSION, gl.VIEWPORT |