diff options
-rw-r--r-- | Source/WebCore/rendering/RenderLayer.cpp | 3 | ||||
-rw-r--r-- | Source/WebCore/rendering/RenderLayer.h | 4 |
2 files changed, 1 insertions, 6 deletions
diff --git a/Source/WebCore/rendering/RenderLayer.cpp b/Source/WebCore/rendering/RenderLayer.cpp index 3c7cf6e56..c8437895f 100644 --- a/Source/WebCore/rendering/RenderLayer.cpp +++ b/Source/WebCore/rendering/RenderLayer.cpp @@ -166,7 +166,6 @@ RenderLayer::RenderLayer(RenderLayerModelObject* renderer) #if !ASSERT_DISABLED , m_layerListMutationAllowed(true) #endif - , m_canSkipRepaintRectsUpdateOnScroll(renderer->isTableCell()) #if ENABLE(CSS_FILTERS) , m_hasFilterInfo(false) #endif @@ -546,7 +545,7 @@ void RenderLayer::updateLayerPositionsAfterScroll(RenderGeometryMap* geometryMap flags |= HasSeenAncestorWithOverflowClip; if (flags & HasSeenViewportConstrainedAncestor - || (flags & IsOverflowScroll && flags & HasSeenAncestorWithOverflowClip && !m_canSkipRepaintRectsUpdateOnScroll)) { + || (flags & IsOverflowScroll && flags & HasSeenAncestorWithOverflowClip)) { // FIXME: We could track the repaint container as we walk down the tree. computeRepaintRects(renderer()->containerForRepaint(), geometryMap); } else { diff --git a/Source/WebCore/rendering/RenderLayer.h b/Source/WebCore/rendering/RenderLayer.h index 65f1070ab..c5e652411 100644 --- a/Source/WebCore/rendering/RenderLayer.h +++ b/Source/WebCore/rendering/RenderLayer.h @@ -996,10 +996,6 @@ protected: #if !ASSERT_DISABLED bool m_layerListMutationAllowed : 1; #endif - // This is an optimization added for <table>. - // Currently cells do not need to update their repaint rectangles when scrolling. This also - // saves a lot of time when scrolling on a table. - const bool m_canSkipRepaintRectsUpdateOnScroll : 1; #if ENABLE(CSS_FILTERS) bool m_hasFilterInfo : 1; |