/* * Copyright (C) 2012, 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "StructureStubClearingWatchpoint.h" #if ENABLE(JIT) #include "CodeBlock.h" #include "JSCInlines.h" #include "StructureStubInfo.h" namespace JSC { StructureStubClearingWatchpoint::~StructureStubClearingWatchpoint() { } StructureStubClearingWatchpoint* StructureStubClearingWatchpoint::push( const ObjectPropertyCondition& key, WatchpointsOnStructureStubInfo& holder, std::unique_ptr& head) { head = std::make_unique(key, holder, WTFMove(head)); return head.get(); } void StructureStubClearingWatchpoint::fireInternal(const FireDetail&) { if (!m_key || !m_key.isWatchable(PropertyCondition::EnsureWatchability)) { // This will implicitly cause my own demise: stub reset removes all watchpoints. // That works, because deleting a watchpoint removes it from the set's list, and // the set's list traversal for firing is robust against the set changing. ConcurrentJITLocker locker(m_holder.codeBlock()->m_lock); m_holder.stubInfo()->reset(m_holder.codeBlock()); return; } if (m_key.kind() == PropertyCondition::Presence) { // If this was a presence condition, let's watch the property for replacements. This is profitable // for the DFG, which will want the replacement set to be valid in order to do constant folding. VM& vm = *Heap::heap(m_key.object())->vm(); m_key.object()->structure()->startWatchingPropertyForReplacements(vm, m_key.offset()); } m_key.object()->structure()->addTransitionWatchpoint(this); } WatchpointsOnStructureStubInfo::~WatchpointsOnStructureStubInfo() { } StructureStubClearingWatchpoint* WatchpointsOnStructureStubInfo::addWatchpoint(const ObjectPropertyCondition& key) { return StructureStubClearingWatchpoint::push(key, *this, m_head); } StructureStubClearingWatchpoint* WatchpointsOnStructureStubInfo::ensureReferenceAndAddWatchpoint( std::unique_ptr& holderRef, CodeBlock* codeBlock, StructureStubInfo* stubInfo, const ObjectPropertyCondition& key) { if (!holderRef) holderRef = std::make_unique(codeBlock, stubInfo); else { ASSERT(holderRef->m_codeBlock == codeBlock); ASSERT(holderRef->m_stubInfo == stubInfo); } return holderRef->addWatchpoint(key); } } // namespace JSC #endif // ENABLE(JIT)