/* * Copyright (C) 2008, 2012-2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef StructureStubInfo_h #define StructureStubInfo_h #include "CodeOrigin.h" #include "Instruction.h" #include "JITStubRoutine.h" #include "MacroAssembler.h" #include "ObjectPropertyConditionSet.h" #include "Opcode.h" #include "Options.h" #include "PolymorphicAccess.h" #include "RegisterSet.h" #include "Structure.h" #include "StructureStubClearingWatchpoint.h" namespace JSC { #if ENABLE(JIT) class PolymorphicAccess; enum class AccessType : int8_t { Get, Put, In }; enum class CacheType : int8_t { Unset, GetByIdSelf, PutByIdReplace, Stub }; class StructureStubInfo { WTF_MAKE_NONCOPYABLE(StructureStubInfo); WTF_MAKE_FAST_ALLOCATED; public: StructureStubInfo(AccessType); ~StructureStubInfo(); void initGetByIdSelf(CodeBlock*, Structure* baseObjectStructure, PropertyOffset); void initPutByIdReplace(CodeBlock*, Structure* baseObjectStructure, PropertyOffset); void initStub(CodeBlock*, std::unique_ptr); MacroAssemblerCodePtr addAccessCase( CodeBlock*, const Identifier&, std::unique_ptr); void reset(CodeBlock*); void deref(); void aboutToDie(); // Check if the stub has weak references that are dead. If it does, then it resets itself, // either entirely or just enough to ensure that those dead pointers don't get used anymore. void visitWeakReferences(CodeBlock*); ALWAYS_INLINE bool considerCaching() { everConsidered = true; if (!countdown) { // Check if we have been doing repatching too frequently. If so, then we should cool off // for a while. willRepatch(); if (repatchCount > Options::repatchCountForCoolDown()) { // We've been repatching too much, so don't do it now. repatchCount = 0; // The amount of time we require for cool-down depends on the number of times we've // had to cool down in the past. The relationship is exponential. The max value we // allow here is 2^256 - 2, since the slow paths may increment the count to indicate // that they'd like to temporarily skip patching just this once. countdown = WTF::leftShiftWithSaturation( static_cast(Options::initialCoolDownCount()), numberOfCoolDowns, static_cast(std::numeric_limits::max() - 1)); willCoolDown(); return false; } return true; } countdown--; return false; } ALWAYS_INLINE void willRepatch() { WTF::incrementWithSaturation(repatchCount); } ALWAYS_INLINE void willCoolDown() { WTF::incrementWithSaturation(numberOfCoolDowns); } CodeLocationCall callReturnLocation; CodeOrigin codeOrigin; CallSiteIndex callSiteIndex; bool containsPC(void* pc) const; union { struct { WriteBarrierBase baseObjectStructure; PropertyOffset offset; } byIdSelf; PolymorphicAccess* stub; } u; struct { int8_t baseGPR; #if USE(JSVALUE32_64) int8_t valueTagGPR; int8_t baseTagGPR; #endif int8_t valueGPR; RegisterSet usedRegisters; int32_t deltaCallToDone; int32_t deltaCallToJump; int32_t deltaCallToSlowCase; int32_t deltaCheckImmToCall; #if USE(JSVALUE64) int32_t deltaCallToLoadOrStore; #else int32_t deltaCallToTagLoadOrStore; int32_t deltaCallToPayloadLoadOrStore; #endif } patch; AccessType accessType; CacheType cacheType; uint8_t countdown; // We repatch only when this is zero. If not zero, we decrement. uint8_t repatchCount; uint8_t numberOfCoolDowns; bool resetByGC : 1; bool tookSlowPath : 1; bool everConsidered : 1; }; inline CodeOrigin getStructureStubInfoCodeOrigin(StructureStubInfo& structureStubInfo) { return structureStubInfo.codeOrigin; } typedef HashMap StubInfoMap; #else typedef HashMap StubInfoMap; #endif // ENABLE(JIT) } // namespace JSC #endif // StructureStubInfo_h