/* * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de) * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) * Copyright (C) 2003, 2004, 2005, 2006, 2013 Apple Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef MouseRelatedEvent_h #define MouseRelatedEvent_h #include "LayoutPoint.h" #include "UIEventWithKeyState.h" namespace WebCore { struct MouseRelatedEventInit : public UIEventWithKeyStateInit { int screenX { 0 }; int screenY { 0 }; }; // Internal only: Helper class for what's common between mouse and wheel events. class MouseRelatedEvent : public UIEventWithKeyState { public: // Note that these values are adjusted to counter the effects of zoom, so that values // exposed via DOM APIs are invariant under zooming. int screenX() const { return m_screenLocation.x(); } int screenY() const { return m_screenLocation.y(); } const IntPoint& screenLocation() const { return m_screenLocation; } int clientX() const { return m_clientLocation.x(); } int clientY() const { return m_clientLocation.y(); } #if ENABLE(POINTER_LOCK) int movementX() const { return m_movementDelta.x(); } int movementY() const { return m_movementDelta.y(); } #endif const LayoutPoint& clientLocation() const { return m_clientLocation; } virtual int layerX() override; virtual int layerY() override; WEBCORE_EXPORT int offsetX(); WEBCORE_EXPORT int offsetY(); bool isSimulated() const { return m_isSimulated; } virtual int pageX() const override final; virtual int pageY() const override final; virtual const LayoutPoint& pageLocation() const; int x() const; int y() const; // Page point in "absolute" coordinates (i.e. post-zoomed, page-relative coords, // usable with RenderObject::absoluteToLocal). const LayoutPoint& absoluteLocation() const { return m_absoluteLocation; } void setAbsoluteLocation(const LayoutPoint& p) { m_absoluteLocation = p; } protected: MouseRelatedEvent(); MouseRelatedEvent(const AtomicString& type, bool canBubble, bool cancelable, double timestamp, AbstractView*, int detail, const IntPoint& screenLocation, const IntPoint& windowLocation, #if ENABLE(POINTER_LOCK) const IntPoint& movementDelta, #endif bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated = false); MouseRelatedEvent(const AtomicString& type, const MouseRelatedEventInit&); void initCoordinates(); void initCoordinates(const LayoutPoint& clientLocation); virtual void receivedTarget() override final; void computePageLocation(); void computeRelativePosition(); // Expose these so MouseEvent::initMouseEvent can set them. IntPoint m_screenLocation; LayoutPoint m_clientLocation; #if ENABLE(POINTER_LOCK) LayoutPoint m_movementDelta; #endif private: void init(bool isSimulated, const IntPoint&); LayoutPoint m_pageLocation; LayoutPoint m_layerLocation; LayoutPoint m_offsetLocation; LayoutPoint m_absoluteLocation; bool m_isSimulated; bool m_hasCachedRelativePosition; }; } // namespace WebCore #endif // MouseRelatedEvent_h