/* * Copyright (c) 2011, Google Inc. All rights reserved. * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScrollAnimatorSmooth.h" #if ENABLE(SMOOTH_SCROLLING) #include "ScrollAnimationSmooth.h" #include "ScrollableArea.h" namespace WebCore { std::unique_ptr ScrollAnimator::create(ScrollableArea& scrollableArea) { if (scrollableArea.scrollAnimatorEnabled()) return std::make_unique(scrollableArea); return std::make_unique(scrollableArea); } ScrollAnimatorSmooth::ScrollAnimatorSmooth(ScrollableArea& scrollableArea) : ScrollAnimator(scrollableArea) , m_animation(std::make_unique(scrollableArea, m_currentPosition, [this](FloatPoint&& position) { FloatSize delta = position - m_currentPosition; m_currentPosition = WTFMove(position); notifyPositionChanged(delta); })) { } ScrollAnimatorSmooth::~ScrollAnimatorSmooth() { } bool ScrollAnimatorSmooth::scroll(ScrollbarOrientation orientation, ScrollGranularity granularity, float step, float multiplier) { if (!m_scrollableArea.scrollAnimatorEnabled() || granularity == ScrollByPrecisePixel) return ScrollAnimator::scroll(orientation, granularity, step, multiplier); return m_animation->scroll(orientation, granularity, step, multiplier); } void ScrollAnimatorSmooth::scrollToOffsetWithoutAnimation(const FloatPoint& offset) { FloatPoint position = ScrollableArea::scrollPositionFromOffset(offset, toFloatSize(m_scrollableArea.scrollOrigin())); m_animation->setCurrentPosition(position); FloatSize delta = position - m_currentPosition; m_currentPosition = position; notifyPositionChanged(delta); } #if !USE(REQUEST_ANIMATION_FRAME_TIMER) void ScrollAnimatorSmooth::cancelAnimations() { m_animation->stop(); } void ScrollAnimatorSmooth::serviceScrollAnimations() { m_animation->serviceAnimation(); } #endif void ScrollAnimatorSmooth::willEndLiveResize() { m_animation->updateVisibleLengths(); } void ScrollAnimatorSmooth::didAddVerticalScrollbar(Scrollbar*) { m_animation->updateVisibleLengths(); } void ScrollAnimatorSmooth::didAddHorizontalScrollbar(Scrollbar*) { m_animation->updateVisibleLengths(); } } // namespace WebCore #endif // ENABLE(SMOOTH_SCROLLING)