/* * Copyright (c) 2012, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LayoutPoint_h #define LayoutPoint_h #include "FloatPoint.h" #include "LayoutSize.h" namespace WebCore { class LayoutPoint { public: LayoutPoint() : m_x(0), m_y(0) { } LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { } LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { } explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { } explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { } static LayoutPoint zero() { return LayoutPoint(); } LayoutUnit x() const { return m_x; } LayoutUnit y() const { return m_y; } void setX(LayoutUnit x) { m_x = x; } void setY(LayoutUnit y) { m_y = y; } void move(const LayoutSize& s) { move(s.width(), s.height()); } void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); } void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; } void scale(float sx, float sy) { m_x *= sx; m_y *= sy; } LayoutPoint constrainedBetween(const LayoutPoint& min, const LayoutPoint& max) const; LayoutPoint expandedTo(const LayoutPoint& other) const { return { std::max(m_x, other.m_x), std::max(m_y, other.m_y) }; } LayoutPoint shrunkTo(const LayoutPoint& other) const { return { std::min(m_x, other.m_x), std::min(m_y, other.m_y) }; } void clampNegativeToZero() { *this = expandedTo(zero()); } LayoutPoint transposedPoint() const { return { m_y, m_x }; } LayoutPoint fraction() const { return { m_x.fraction(), m_y.fraction() }; } operator FloatPoint() const { return { m_x, m_y }; } private: LayoutUnit m_x, m_y; }; inline LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b) { a.move(b.width(), b.height()); return a; } inline LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b) { a.move(-b.width(), -b.height()); return a; } inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b) { return LayoutPoint(a.x() + b.width(), a.y() + b.height()); } inline LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b) { return LayoutPoint(a.x() + b.x(), a.y() + b.y()); } inline LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b) { return LayoutSize(a.x() - b.x(), a.y() - b.y()); } inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b) { return LayoutPoint(a.x() - b.width(), a.y() - b.height()); } inline LayoutPoint operator-(const LayoutPoint& point) { return LayoutPoint(-point.x(), -point.y()); } inline bool operator==(const LayoutPoint& a, const LayoutPoint& b) { return a.x() == b.x() && a.y() == b.y(); } inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b) { return a.x() != b.x() || a.y() != b.y(); } inline LayoutPoint toLayoutPoint(const LayoutSize& size) { return LayoutPoint(size.width(), size.height()); } inline LayoutSize toLayoutSize(const LayoutPoint& point) { return LayoutSize(point.x(), point.y()); } inline IntPoint flooredIntPoint(const LayoutPoint& point) { return IntPoint(point.x().floor(), point.y().floor()); } inline IntPoint roundedIntPoint(const LayoutPoint& point) { return IntPoint(point.x().round(), point.y().round()); } inline IntPoint roundedIntPoint(const LayoutSize& size) { return roundedIntPoint(toLayoutPoint(size)); } inline IntPoint ceiledIntPoint(const LayoutPoint& point) { return IntPoint(point.x().ceil(), point.y().ceil()); } inline LayoutPoint flooredLayoutPoint(const FloatPoint& p) { return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y())); } inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p) { return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y())); } inline IntSize snappedIntSize(const LayoutSize& size, const LayoutPoint& location) { auto snap = [] (LayoutUnit a, LayoutUnit b) { LayoutUnit fraction = b.fraction(); return roundToInt(fraction + a) - roundToInt(fraction); }; return IntSize(snap(size.width(), location.x()), snap(size.height(), location.y())); } inline FloatPoint roundPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor, bool directionalRoundingToRight = true, bool directionalRoundingToBottom = true) { return FloatPoint(roundToDevicePixel(point.x(), pixelSnappingFactor, !directionalRoundingToRight), roundToDevicePixel(point.y(), pixelSnappingFactor, !directionalRoundingToBottom)); } inline FloatPoint floorPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) { return FloatPoint(floorToDevicePixel(point.x(), pixelSnappingFactor), floorToDevicePixel(point.y(), pixelSnappingFactor)); } inline FloatPoint ceilPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) { return FloatPoint(ceilToDevicePixel(point.x(), pixelSnappingFactor), ceilToDevicePixel(point.y(), pixelSnappingFactor)); } inline FloatSize snapSizeToDevicePixel(const LayoutSize& size, const LayoutPoint& location, float pixelSnappingFactor) { auto snap = [&] (LayoutUnit a, LayoutUnit b) { LayoutUnit fraction = b.fraction(); return roundToDevicePixel(fraction + a, pixelSnappingFactor) - roundToDevicePixel(fraction, pixelSnappingFactor); }; return FloatSize(snap(size.width(), location.x()), snap(size.height(), location.y())); } TextStream& operator<<(TextStream&, const LayoutPoint&); } // namespace WebCore #endif // LayoutPoint_h