diff options
author | Antti Määttä <antti.maatta@qt.io> | 2019-06-27 09:47:07 +0300 |
---|---|---|
committer | Antti Määttä <antti.maatta@qt.io> | 2019-06-28 09:31:22 +0300 |
commit | 9677851febf223cb3e74aa0d11edf95d0c08b919 (patch) | |
tree | cce42160d48e178e01fe7194da2e2f77b6219250 /examples | |
parent | 3a014b324f1948192cb973c62c40150464ce5aa2 (diff) |
Fix simpleqml example
- Reset source when window changes because it will cause new renderer to be
created and it would not have proper source without it.
- Update the example codes and resources
- Change how the init timer is initialized to get proper result each time
the presentation gets reloaded.
Task-number: QT3DS-3681
Change-Id: I64d4f6980b87b6efcbb906bb4ad241956ce0a7bc
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/studio3d/simpleqml/main.qml | 21 | ||||
-rw-r--r-- | examples/studio3d/simpleqml/presentation/barrel.uia | 28 | ||||
-rw-r--r-- | examples/studio3d/simpleqml/presentation/barrel.uip | 16 |
3 files changed, 37 insertions, 28 deletions
diff --git a/examples/studio3d/simpleqml/main.qml b/examples/studio3d/simpleqml/main.qml index 06321a7..ed0278e 100644 --- a/examples/studio3d/simpleqml/main.qml +++ b/examples/studio3d/simpleqml/main.qml @@ -70,9 +70,13 @@ Rectangle { anchors.fill: parent property string textValue: "hello world" + ViewerSettings { + id: viewerSettings + } + Presentation { id: s3dpres - source: "qrc:/presentation/barrel.uip" + source: "qrc:/presentation/barrel.uia" onCustomSignalEmitted: customSignalName.text = Date.now() + ": " + name onSlideEntered: slideEnter.text = "Entered slide " + name + "(index " + index + ") on " + elementPath onSlideExited: slideExit.text = "Exited slide " + name + "(index " + index + ") on " + elementPath @@ -169,7 +173,11 @@ Rectangle { } Button { text: "Reload" - onClicked: s3dpres.reload() + onClicked: { + var src = s3dpres.source + s3dpres.source = "" + s3dpres.source = src + } focusPolicy: Qt.NoFocus } Button { @@ -185,9 +193,10 @@ Rectangle { } Button { text: "Toggle camera" + property bool eyeball: true onClicked: { - var v = s3dpres.getAttribute("Scene.Layer.Camera", "eyeball") - s3dpres.setAttribute("Scene.Layer.Camera", "eyeball", !v) + eyeball = !eyeball + s3dpres.setAttribute("Scene.Layer.Camera", "eyeball", eyeball) } focusPolicy: Qt.NoFocus } @@ -258,11 +267,11 @@ Rectangle { Button { id: profTogBtn - text: "Toggle profile UI" + text: "Toggle render stats" anchors.right: parent.right anchors.bottom: parent.bottom focusPolicy: Qt.NoFocus - onClicked: s3dpres.profileUiVisible = !s3dpres.profileUiVisible + onClicked: viewerSettings.showRenderStats = !viewerSettings.showRenderStats } Slider { id: profUiScale diff --git a/examples/studio3d/simpleqml/presentation/barrel.uia b/examples/studio3d/simpleqml/presentation/barrel.uia index d936e42..209d13a 100644 --- a/examples/studio3d/simpleqml/presentation/barrel.uia +++ b/examples/studio3d/simpleqml/presentation/barrel.uia @@ -1,16 +1,16 @@ -<?xml version="1.0" encoding="UTF-8" ?> +<?xml version='1.0' encoding='UTF-8'?> <application> - <assets initial="barrel"> - <dataInput name="di_text" type="String"/> - <presentation id="barrel" src="barrel.uip"/> - </assets> - <statemachine ref="#logic"> - <visual-states> - <state ref="Initial"> - <enter> - <goto-slide element="main:Scene" rel="next"/> - </enter> - </state> - </visual-states> - </statemachine> + <assets initial="barrel"> + <presentation id="barrel" src="barrel.uip"/> + <dataInput metadata="" name="di_text" type="String"/> + </assets> + <statemachine ref="#logic"> + <visual-states> + <state ref="Initial"> + <enter> + <goto-slide rel="next" element="main:Scene"/> + </enter> + </state> + </visual-states> + </statemachine> </application> diff --git a/examples/studio3d/simpleqml/presentation/barrel.uip b/examples/studio3d/simpleqml/presentation/barrel.uip index 48b4edc..7b9b2fb 100644 --- a/examples/studio3d/simpleqml/presentation/barrel.uip +++ b/examples/studio3d/simpleqml/presentation/barrel.uip @@ -1,15 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <UIP version="6" > <Project > - <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" > + <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" preferKtx="False" > <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors> </ProjectSettings> <Graph > <Scene id="Scene" > - <Layer id="Layer" > + <Layer id="Layer" variants="" > <Camera id="Camera" /> <Light id="Light" /> - <Model id="Barrel" > + <Model id="Barrel" variants="" > <Material id="Material" > <Image id="Material_diffusemap" /> <Image id="Material_normalmap" /> @@ -17,8 +17,8 @@ <Image id="Material_specularmap" /> </Material> </Model> - <Text id="Text" /> - <Text id="Text2" /> + <Text id="Text" variants="" /> + <Text id="Text2" variants="" /> </Layer> </Scene> </Graph> @@ -34,14 +34,14 @@ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 -302 100 100 10 0 100 100</AnimationTrack> <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 5 0 100 100 10 0 100 100</AnimationTrack> </Add> - <Add ref="#Material" bumpamount="0" diffuse="1 1 1" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="0.001" > + <Add ref="#Material" bumpamount="0" diffuse="1 1 1 1" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="0.001" > <AnimationTrack property="bumpamount" type="EaseInOut" >0 0 100 100 5 1 100 100</AnimationTrack> </Add> <Add ref="#Material_diffusemap" sourcepath=".\maps\barrel_barrel_Diffuse.png" /> <Add ref="#Material_normalmap" sourcepath=".\maps\barrel_barrel_Normal.png" /> <Add ref="#Material_emissivemap" sourcepath=".\maps\barrel_barrel_Emissive.png" /> <Add ref="#Material_specularmap" sourcepath=".\maps\barrel_barrel_Specular.png" /> - <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0" textstring="Barrel!" tracking="0" > + <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0 1" textstring="Barrel!" tracking="0" > <AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100 5.009 43.75 100 100 10 100 100 100</AnimationTrack> <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack> <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 360 100 100</AnimationTrack> @@ -50,7 +50,7 @@ <AnimationTrack property="textcolor.y" type="EaseInOut" >0 1 100 100 5.009 0.235294 100 100 10 1 100 100</AnimationTrack> <AnimationTrack property="textcolor.z" type="EaseInOut" >0 0 100 100 5.009 0.333333 100 100 10 0 100 100</AnimationTrack> </Add> - <Add ref="#Text2" name="Text2" controlledproperty="di_text textstring" font="Arimo-Regular" position="435.899 267.025 0" /> + <Add ref="#Text2" name="Text2" controlledproperty="$di_text textstring" font="Arimo-Regular" position="437.342 256.921 0" /> </State> </State> </Logic> |