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author | Jere Tuliniemi <jere.tuliniemi@qt.io> | 2019-09-25 15:35:59 +0300 |
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committer | Jere Tuliniemi <jere.tuliniemi@qt.io> | 2019-09-30 10:09:36 +0300 |
commit | d562409eb14f00567f7495c24c502e6b7aeb0cb0 (patch) | |
tree | e034590dfebbf0a446d52b814a05007f0b5b7723 /src/3rdparty | |
parent | 52f3ec01c0f9e7170dd375de688541baf353bf81 (diff) |
Provide texture ids through the C++ API
Image, subpresentation and layer texture ids are now provided by the
presentation via an element path.
The cached layer texture id is also stabilized. Instead recreating it every
frame, the last effect is just rendered to the premade texture. For each
intermediate effect, a new texture is still created.
Task-number: QT3DS-3959
Change-Id: I2ad2b81be9ae61373a0bfd963501823f012e9fcc
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'src/3rdparty')
0 files changed, 0 insertions, 0 deletions