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authorMiikka Heikkinen <miikka.heikkinen@qt.io>2020-02-20 17:03:03 +0200
committerMiikka Heikkinen <miikka.heikkinen@qt.io>2020-02-25 09:45:24 +0200
commit3f1cbceae33d346f939b76a18b91c45abe038051 (patch)
treec1567118b8dd779470d9774c270bf364cfdd3f33 /src/runtimerender/Qt3DSRenderShaderCache.cpp
parent9db175350be8223f947a2c0436f59586a86e921b (diff)
Shader caching improvements
Added shader cache load error generation to some cases where it was missing. Properly pass the error to surface viewer. If there was a cache load error, allow exporting the generated cache. Added overloads to generate shader cache with specified compression level. Change-Id: I06d56114918ada23d46474e9466f6031ad8037e2 Fixes: QT3DS-4071 Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Janne Kangas <janne.kangas@qt.io> Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Diffstat (limited to 'src/runtimerender/Qt3DSRenderShaderCache.cpp')
-rw-r--r--src/runtimerender/Qt3DSRenderShaderCache.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/runtimerender/Qt3DSRenderShaderCache.cpp b/src/runtimerender/Qt3DSRenderShaderCache.cpp
index 3794a83..b1a8c4b 100644
--- a/src/runtimerender/Qt3DSRenderShaderCache.cpp
+++ b/src/runtimerender/Qt3DSRenderShaderCache.cpp
@@ -678,6 +678,7 @@ struct ShaderCache : public IShaderCache
if (!theShader) {
qWarning() << __FUNCTION__ << "Failed to load a cached a shader:" << key;
m_Shaders.erase(theKey);
+ m_shadersInitializedFromCache = false;
}
}
}