diff options
author | Kaj Grönholm <kaj.gronholm@qt.io> | 2019-06-10 12:26:17 +0300 |
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committer | Kaj Grönholm <kaj.gronholm@qt.io> | 2019-06-11 12:50:49 +0300 |
commit | 0cd2ed2fc3cadc0d14df16cbd2653772437ce4ac (patch) | |
tree | 7e27d3d9aa226e785f362c0a811f374c965206fd /tests/scenes/simple_cube_animation/materials/Basic Red.materialdef | |
parent | a06fe056604b38d52ebca44d52b87f736b483649 (diff) |
Move autotests into ogl-runtime repository
Move all autotests into ogl-runtime as they are testing runtime and
not qt3dstudio. Adjust to build on new structure, but keep tests
disabled by default until making sure CI can build & run them.
Task-number: QT3DS-3627
Change-Id: I8abb87424ee5d89d05017235cdf15bd6c0f6d490
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
Reviewed-by: Pasi Keränen <pasi.keranen@qt.io>
Diffstat (limited to 'tests/scenes/simple_cube_animation/materials/Basic Red.materialdef')
-rw-r--r-- | tests/scenes/simple_cube_animation/materials/Basic Red.materialdef | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/scenes/simple_cube_animation/materials/Basic Red.materialdef b/tests/scenes/simple_cube_animation/materials/Basic Red.materialdef new file mode 100644 index 0000000..38b8eb7 --- /dev/null +++ b/tests/scenes/simple_cube_animation/materials/Basic Red.materialdef @@ -0,0 +1,25 @@ +<MaterialData version="1.0"> + <Property name="shaderlighting">Pixel</Property> + <Property name="blendmode">Normal</Property> + <Property name="diffuse">1 0 0.0156863 1</Property> + <Property name="specularamount">0</Property> + <Property name="specularroughness">0</Property> + <Property name="opacity">100</Property> + <Property name="emissivecolor">1 1 1 1</Property> + <Property name="emissivepower">0</Property> + <Property name="bumpamount">0.5</Property> + <Property name="displaceamount">20</Property> + <Property name="translucentfalloff">1</Property> + <Property name="diffuselightwrap">0</Property> + <Property name="specularmodel">Default</Property> + <Property name="speculartint">1 1 1 1</Property> + <Property name="ior">1.5</Property> + <Property name="fresnelPower">0</Property> + <Property name="vertexcolors">False</Property> + <Property name="sourcepath"></Property> + <Property name="importid"></Property> + <Property name="importfile"></Property> + <Property name="type">Material</Property> + <Property name="name"><![CDATA[materials/Basic Red]]></Property> + <Property name="path"><![CDATA[C:/dev/q3dstudio/qt3dstudio/tests/scenes/simple_cube_animation/materials/Basic Red.materialdef]]></Property> +</MaterialData>
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