diff options
-rw-r--r-- | src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp index f510739..51e3d70 100644 --- a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp +++ b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp @@ -1073,7 +1073,7 @@ struct SShaderGenerator : public IDefaultMaterialShaderGenerator } else if (normalImage != nullptr) { GenerateImageUVCoordinates(normalImageIdx, *normalImage); - fragmentShader.AddFunction("sampleNormalTexture.glsllib"); + fragmentShader.AddFunction("sampleNormalTexture"); fragmentShader.AddUniform("bumpAmount", "float"); fragmentShader << " world_normal = sampleNormalTexture( " |