diff options
-rw-r--r-- | src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp index 462cca8..41446e3 100644 --- a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp +++ b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp @@ -1038,7 +1038,7 @@ struct SShaderGenerator : public IDefaultMaterialShaderGenerator // generated. // we rely on the linker to strip out what isn't necessary instead of explicitly stripping // it for code simplicity. - if (hasImage && hasLighting && hasLightmaps) { + if (hasImage || hasLighting || hasLightmaps) { fragmentShader.Append(" vec3 uTransform;"); fragmentShader.Append(" vec3 vTransform;"); } |