diff options
Diffstat (limited to 'Studio/Content/Material Library/aluminum_anisotropic.shader')
-rw-r--r-- | Studio/Content/Material Library/aluminum_anisotropic.shader | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Studio/Content/Material Library/aluminum_anisotropic.shader b/Studio/Content/Material Library/aluminum_anisotropic.shader index b5fed9f..14a211c 100644 --- a/Studio/Content/Material Library/aluminum_anisotropic.shader +++ b/Studio/Content/Material Library/aluminum_anisotropic.shader @@ -135,7 +135,7 @@ void computeFrontLayerColor( in vec3 normal, in vec3 lightDir, in vec3 viewDir, layers[0].layer += tmpShadowTerm * microfacetBSDF( layers[0].tanFrame, lightDir, viewDir, lightSpecular, materialIOR, ftmp0, ftmp1, scatter_reflect ); layers[1].base += tmpShadowTerm * vec4( 0.0, 0.0, 0.0, 1.0 ); - layers[1].layer += tmpShadowTerm * diffuseReflectionBSDF( normal, lightDir, viewDir, lightDiffuse, 0.000000 ); + layers[1].layer += tmpShadowTerm * diffuseReflectionBSDF( normal, lightDir, lightDiffuse ); #endif } @@ -160,7 +160,7 @@ void computeFrontLayerEnvironment( in vec3 normal, in vec3 viewDir, float aoFact layers[1].layer += tmpShadowTerm * diffuseReflectionBSDFEnvironment( normal, 0.000000 ) * aoFactor; #else - layers[0].layer += tmpShadowTerm * sampleGlossyAniso( layers[0].tanFrame, viewDir, ftmp0, ftmp1 ); + layers[0].layer += tmpShadowTerm * sampleGlossy( layers[0].tanFrame, viewDir, ftmp0 ); layers[1].base += tmpShadowTerm * vec4( 0.0, 0.0, 0.0, 1.0 ); layers[1].layer += tmpShadowTerm * sampleDiffuse( layers[1].tanFrame ) * aoFactor; |