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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <qstudio3dglobal.h>
+#include <QGuiApplication>
+#include <QQmlApplicationEngine>
+#include <Q3DSSurfaceViewer>
+#include <QWindow>
+#include <QSurface>
+#include <Q3DSPresentation>
+#include <QOpenGLContext>
+#include <Q3DSDataInput>
+#include <QVector3D>
+#include <QTimer>
+#include <QDebug>
+// Required for Ubuntu build
+#include <cmath>
+
+int main(int argc, char *argv[])
+{
+ float colorRed = 0.0f;
+ int range = 0;
+
+ QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+
+ QGuiApplication app(argc, argv);
+
+ // Use the ideal format (i.e. OpenGL version and profile) recommended by
+ // the Qt 3D Studio runtime. Without this the format set on the QQuickView
+ // would be used instead.
+ QSurfaceFormat::setDefaultFormat(Q3DS::surfaceFormat());
+
+ QOpenGLContext context;
+ if (!context.create())
+ qFatal("Failed to create OpenGL context");
+
+ QWindow window;
+ window.setSurfaceType(QSurface::OpenGLSurface);
+ window.setFormat(context.format());
+ window.create();
+
+ Q3DSSurfaceViewer viewer;
+ QObject::connect(&viewer, &Q3DSSurfaceViewer::presentationLoaded, &viewer, [&] {
+ qDebug() << "Presentation loaded";
+ });
+
+ QObject::connect(&viewer, &Q3DSSurfaceViewer::presentationReady, &viewer, [&] {
+ qDebug() << "Presentation ready";
+ const auto diList = viewer.presentation()->dataInputs();
+ for (const auto &it : diList) {
+ Q3DSDataInput *dynDi = it;
+ qDebug() << "Processing data input " << dynDi->name();
+ if (dynDi->name().contains(QLatin1String("color"))) {
+ if (dynDi->isValid()) {
+ // Access metadata.
+ qDebug() << "Metadata: " << dynDi->metadata("metadata1");
+
+ QObject::connect(&viewer, &Q3DSSurfaceViewer::frameUpdate,
+ [&colorRed, dynDi] {
+ dynDi->setValue(QVector3D(colorRed, 0.5, 0.5));
+ colorRed = std::fmod(colorRed + 0.001f, 1.0f);
+ });
+ }
+ } else if (dynDi->name().contains(QLatin1String("range"))) {
+ qDebug() << "Found dynamic data input for range " << dynDi;
+ if (dynDi->isValid()) {
+ QObject::connect(&viewer, &Q3DSSurfaceViewer::frameUpdate, [&range, dynDi] {
+ dynDi->setValue((float)range);
+ range = (range + 1) % 360;
+ });
+ }
+ }
+ }
+ auto diWithMetadata = viewer.presentation()->dataInputs("metadata1");
+ qDebug() << "Datainputs with metadatakey metadata1: ";
+ for (auto &it : diWithMetadata)
+ qDebug() << it->name();
+ });
+
+ viewer.presentation()->setSource(QUrl(QStringLiteral("qrc:presentation/datainput.uia")));
+ viewer.setUpdateInterval(0); // enable automatic updates
+
+ viewer.create(&window, &context);
+
+ window.setTitle(QStringLiteral("Qt 3D Studio Example"));
+ window.resize(800, 480);
+ window.show();
+
+ return app.exec();
+}