diff options
Diffstat (limited to 'res/effectlib/blendColorLayers.glsllib')
-rw-r--r-- | res/effectlib/blendColorLayers.glsllib | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/res/effectlib/blendColorLayers.glsllib b/res/effectlib/blendColorLayers.glsllib new file mode 100644 index 0000000..e07fe61 --- /dev/null +++ b/res/effectlib/blendColorLayers.glsllib @@ -0,0 +1,45 @@ +#ifndef BLEND_COLOR_LAYERS_GLSLLIB +#define BLEND_COLOR_LAYERS_GLSLLIB + +float maxValue( in vec3 t ) +{ + return max( max( t.x, t.y ), t.z ); +} + +vec3 blendColor( in vec3 t, in vec3 b, in float weight, in int blendMode) +{ + vec3 blendResult = t; + switch( blendMode ) + { + case color_layer_add : + blendResult += b; + break; + case color_layer_multiply : + blendResult *= b; + break; + case color_layer_screen : + blendResult += t - t * b; + break; + case color_layer_overlay: + blendResult = (maxValue(t) >= 0.5) ? 2.0 * (t+b - t*b - 0.5) : 2.0 * t*b; + break; + case color_layer_blend: + default: + // nothing to be done + break; + } + + return mix( b, blendResult, weight ); +} + +texture_return blendColorLayers( in color_layer colorLayer[1], in vec3 base, in int monoSource ) +{ + vec3 result = blendColor( colorLayer[0].layer_color, base, colorLayer[0].weight, colorLayer[0].mode ); + + texture_return tr; + tr.tint = result; + tr.mono = monoChannel( vec4( result, 1.0 ), monoSource ); + return( tr ); +} + +#endif |