diff options
Diffstat (limited to 'res')
-rw-r--r-- | res/effectlib/tessellationNPatch.glsllib | 2 | ||||
-rw-r--r-- | res/effectlib/tessellationPhong.glsllib | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/res/effectlib/tessellationNPatch.glsllib b/res/effectlib/tessellationNPatch.glsllib index 62ec263..94efcf6 100644 --- a/res/effectlib/tessellationNPatch.glsllib +++ b/res/effectlib/tessellationNPatch.glsllib @@ -213,7 +213,7 @@ bool doLinear(int i, int j) vec4 tessShader ( ) { - // pre compute square tesselation coord + // pre compute square tessellation coord vec3 tessSquared = gl_TessCoord * gl_TessCoord; vec3 tessCubed = tessSquared * gl_TessCoord; diff --git a/res/effectlib/tessellationPhong.glsllib b/res/effectlib/tessellationPhong.glsllib index 98a683d..bde9f68 100644 --- a/res/effectlib/tessellationPhong.glsllib +++ b/res/effectlib/tessellationPhong.glsllib @@ -138,7 +138,7 @@ uniform float phongBlend; vec4 tessShader ( ) { - // pre compute square tesselation coord + // pre compute square tessellation coord vec3 tessSquared = gl_TessCoord * gl_TessCoord; // barycentric linear position |