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Diffstat (limited to 'src/dm/systems/ActionSystem.h')
-rw-r--r-- | src/dm/systems/ActionSystem.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/dm/systems/ActionSystem.h b/src/dm/systems/ActionSystem.h new file mode 100644 index 0000000..fea9894 --- /dev/null +++ b/src/dm/systems/ActionSystem.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef ACTIONSYSTEMH +#define ACTIONSYSTEMH +#include "Qt3DSDMActionSystem.h" +#include "Qt3DSDMActionCore.h" +#include "Qt3DSDMDataCore.h" +#include "Qt3DSDMSlideCore.h" +#include "Qt3DSDMSlideGraphCore.h" +#include "Qt3DSDMSlides.h" +#include "Qt3DSDMTransactions.h" +#include "SignalsImpl.h" + +namespace qt3dsdm { + +class CActionSystem : public IActionSystem +{ + TDataCorePtr m_DataCore; + TSlideCorePtr m_SlideCore; + TSlideGraphCorePtr m_SlideGraphCore; + TActionCorePtr m_ActionCore; + + TSlideSystemPtr m_SlideSystem; + + Qt3DSDMInstanceHandle m_ActionInstance; + Qt3DSDMPropertyHandle m_ActionEyeball; + + std::shared_ptr<ISignalItem> m_Signaller; + +public: + CActionSystem(TDataCorePtr inDataCore, TSlideCorePtr inSlideCore, + TSlideGraphCorePtr inSlideGraphCore, TActionCorePtr inActionCore, + TSlideSystemPtr inSlideSystem, Qt3DSDMInstanceHandle inActionInstance, + Qt3DSDMPropertyHandle inActionEyeball); + + Qt3DSDMActionHandle CreateAction(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, + SLong4 inTriggerTargetObjects) override; + void DeleteAction(Qt3DSDMActionHandle inAction) override; + void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, + TActionHandleList &outActions) const override; + + bool GetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide, + Qt3DSDMActionHandle inAction) const override; + void SetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide, Qt3DSDMActionHandle inAction, + bool inValue) override; + + virtual IActionSystemSignalProvider *GetSignalProvider(); + +private: + virtual IActionSystemSignalSender *GetSignalSender(); + + CActionSystem(const CActionSystem&) = delete; + CActionSystem& operator=(const CActionSystem&) = delete; +}; +} + +#endif |