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Diffstat (limited to 'src/engine/OpenKodeInclude.h')
-rw-r--r-- | src/engine/OpenKodeInclude.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/engine/OpenKodeInclude.h b/src/engine/OpenKodeInclude.h new file mode 100644 index 0000000..06bdf00 --- /dev/null +++ b/src/engine/OpenKodeInclude.h @@ -0,0 +1,49 @@ +/**************************************************************************** +** +** Copyright (C) 2008 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//============================================================================== +// Includes +//============================================================================== + +// Wrap the <kd/kd.h> include so we can ensure it gets compiled with 8 byte alignment +// also, this means we need to compile nv_main.c (via right click -> properties) with 8 byte +// alignment too! + +#pragma pack(push) +#pragma pack(8) +#include <KD/kd.h> +#pragma pack(pop) + +//============================================================================== +// Namespace +//============================================================================== +namespace NVUI { + +} // namespace NVUI |