diff options
Diffstat (limited to 'src/engine/Qt3DSRuntimeView.h')
-rw-r--r-- | src/engine/Qt3DSRuntimeView.h | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/src/engine/Qt3DSRuntimeView.h b/src/engine/Qt3DSRuntimeView.h new file mode 100644 index 0000000..22d8cba --- /dev/null +++ b/src/engine/Qt3DSRuntimeView.h @@ -0,0 +1,238 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DS_RUNTIME_VIEW_H +#define QT3DS_RUNTIME_VIEW_H + +#include "EnginePrefix.h" +#include "Qt3DSIStateful.h" +#include "foundation/Qt3DSVec4.h" +#include "foundation/Qt3DSOption.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include "EASTL/string.h" +#include "foundation/Qt3DSRefCounted.h" +#include "Qt3DSApplication.h" +#include "Qt3DSWindowSystem.h" +#include "Qt3DSTimer.h" +#include "Qt3DSPresentation.h" +#include "Qt3DSRenderRuntimeBinding.h" +#include <QtCore/qobject.h> +#include <QtCore/qvector.h> +#include <QtCore/qstringlist.h> +#include <QtGui/qsurfaceformat.h> + +typedef void (*qml_Function)(void *inUserData); + +namespace qt3dsimp { + struct Mesh; +} + +class QRuntimeViewSignalProxy : public QObject +{ + Q_OBJECT +Q_SIGNALS: + void SigSlideEntered(const QString &elementPath, unsigned int index, const QString &name); + void SigSlideExited(const QString &elementPath, unsigned int index, const QString &name); + void SigCustomSignal(const QString &elementPath, const QString &name); + void SigPresentationReady(); + void SigElementsCreated(const QStringList &elementPaths, const QString &error); + void SigMaterialsCreated(const QStringList &materialNames, const QString &error); + void SigDataOutputValueUpdated(const QString &name, const QVariant &value); +}; + +namespace qt3ds { +class Qt3DSAssetVisitor; +} + +namespace qt3ds { +namespace render { +class NVRenderContext; +} +} + +namespace Q3DStudio { + +class CTegraInputEngine; +class CTegraRenderEngine; +class IScene; +class CInputEngine; +class IAudioPlayer; + +class ITegraRenderStateManager : public IStatefulStackBase +{ +protected: + virtual ~ITegraRenderStateManager() {} +public: + virtual void SetViewport(INT32 inX, INT32 inY, INT32 inWidth, INT32 inHeight) = 0; + virtual void SetScissorTestEnabled(bool inValue) = 0; + virtual void SaveAllState() = 0; + virtual void RestoreAllState() = 0; +}; + +struct TegraRenderScaleModes +{ + enum Enum { + ExactSize = 0, // Ensure the viewport is exactly same size as application + ScaleToFit = 1, // Resize viewport keeping aspect ratio + ScaleToFill = 2, // Resize viewport to entire window + }; +}; + +struct TegraRenderShadeModes +{ + enum Enum { + Shaded = 0, // Geometry is shaded only + ShadedWireframe = 1, // Wireframe is drawn on top shaded geometry + Wireframe = 2, // Wireframe only + }; +}; + +class ITegraApplicationRenderEngine +{ +protected: + virtual ~ITegraApplicationRenderEngine() {} + +public: + virtual void SetViewport(INT32 inX, INT32 inY, INT32 inWidth, INT32 inHeight) = 0; + virtual void SetApplicationViewport(const qt3ds::render::NVRenderRect &inViewport) = 0; + virtual void ensureRenderTarget() = 0; + virtual void CheckResize(bool inForce, IPresentation &inActivePresentation) = 0; + virtual BOOL LoadShaderCache(const CHAR *inFilePath) = 0; + virtual void AbandonLoadingImages(IScene &inScene) = 0; + virtual BOOL IsPickValid(FLOAT &outX, FLOAT &outY, + const IPresentation &inPresentation) const = 0; + virtual void SetScaleMode(TegraRenderScaleModes::Enum inScale) = 0; + virtual void SetShadeMode(TegraRenderShadeModes::Enum inShade) = 0; + virtual TegraRenderScaleModes::Enum GetScaleMode() const = 0; + + // TODO: To be removed, not used anywhere anymore + void CycleScaleMode() + { + int mode = (int)GetScaleMode(); + mode = (mode + 1) % 3; + SetScaleMode((TegraRenderScaleModes::Enum)mode); + } + + virtual ITegraRenderStateManager &GetTegraRenderStateManager() = 0; + virtual qt3ds::render::NVRenderContext &GetRenderContext() = 0; + virtual void SetMatteColor(qt3ds::foundation::Option<qt3ds::QT3DSVec4> inColor) = 0; + virtual void EnableRenderRotation(bool inEnable) = 0; + virtual void SetWriteOutShaderCache(bool inWriteOutShaderCache) = 0; + virtual void Release() = 0; + virtual void RenderText2D(FLOAT x, FLOAT y, qt3ds::foundation::Option<qt3ds::QT3DSVec3> inColor, + const char *text) = 0; + virtual void RenderGpuProfilerStats(FLOAT x, FLOAT y, + qt3ds::foundation::Option<qt3ds::QT3DSVec3> inColor) = 0; +}; + +class IRuntimeView : public qt3ds::foundation::NVRefCounted +{ +public: + virtual ~IRuntimeView(){} + +public: // loading + virtual bool BeginLoad(const QString &sourcePath, const QStringList &variantList) = 0; + virtual bool HasOfflineLoadingCompleted() = 0; + virtual bool InitializeGraphics(const QSurfaceFormat &format, bool delayedLoading) = 0; + + virtual void Cleanup() = 0; + + virtual bool CanRender() = 0; + + virtual void Render() = 0; + + virtual bool WasLastFrameDirty() = 0; + + virtual bool HandleMessage(const QEvent *inEvent) = 0; + + virtual void Pause() = 0; + virtual void UnPause() = 0; + virtual bool IsPaused() = 0; + virtual INT32 GetFrameCount() = 0; + virtual void showOnScreenStats(bool) = 0; + + virtual void setPresentationId(const QString &id) = 0; + +public: // Input engine access + virtual CInputEngine *GetInputEngine() = 0; + // Only valid after InitializeGraphics + virtual ITegraApplicationRenderEngine *GetTegraRenderEngine() = 0; + +public: + virtual void GoToSlideByName(const char *elementPath, const char *slideName) = 0; + virtual void GoToSlideByIndex(const char *elementPath, const int slideIndex) = 0; + virtual void GoToSlideRelative(const char *elementPath, const bool next, const bool wrap) = 0; + virtual bool GetSlideInfo(const char *elementPath, int ¤tIndex, int &previousIndex, + QString ¤tName, QString &previousName) = 0; + virtual void SetPresentationAttribute(const char *presId, const char *, const char *value) = 0; + virtual void GoToTime(const char *elementPath, const float time) = 0; + virtual void SetGlobalAnimationTime(qint64 inMilliSecs) = 0; + virtual void SetDataInputValue(const QString &name, const QVariant &value, + int property) = 0; + virtual QList<QString> dataInputs() const = 0; + virtual QList<QString> dataOutputs() const = 0; + virtual float dataInputMax(const QString &name) const = 0; + virtual float dataInputMin(const QString &name) const = 0; + virtual QHash<QString, QString> dataInputMetadata(const QString &name) const = 0; + virtual void createElements(const QString &parentElementPath, const QString &slideName, + const QVector<QHash<QString, QVariant>> &properties) = 0; + virtual void deleteElements(const QStringList &elementPaths) = 0; + virtual void createMaterials(const QString &subPresId, + const QStringList &materialDefinitions) = 0; + virtual void deleteMaterials(const QStringList &materialNames) = 0; + virtual void createMesh(const QString &name, qt3dsimp::Mesh *mesh) = 0; + virtual void deleteMeshes(const QStringList &meshNames) = 0; + virtual void SetAttribute(const char *elementPath, const char *attributeName, + const char *value) = 0; + virtual bool GetAttribute(const char *elementPath, const char *attributeName, void *value) = 0; + virtual void FireEvent(const char *element, const char *evtName) = 0; + virtual bool PeekCustomAction(char *&outElementPath, char *&outActionName) = 0; + virtual bool RegisterScriptCallback(int callbackType, qml_Function func, void *inUserData) = 0; + virtual void FireEvent(const TEventCommandHash inEventType, eastl::string inArgument) = 0; + virtual qt3ds::foundation::Option<SPresentationSize> GetPresentationSize() = 0; + virtual void setAssetVisitor(qt3ds::Qt3DSAssetVisitor *) = 0; + virtual void preloadSlide(const QString &slide) = 0; + virtual void unloadSlide(const QString &slide) = 0; + virtual void setDelayedLoading(bool enable) = 0; + +public: + static IRuntimeView &Create(ITimeProvider &inProvider, IWindowSystem &inWindowSystem, + IAudioPlayer *inAudioPlayer = nullptr, + QElapsedTimer *startupTimer = nullptr); + +public: + QRuntimeViewSignalProxy *signalProxy(); +private: + QRuntimeViewSignalProxy m_SignalProxy; +}; + +} // namespace Q3DStudio + +#endif // QT3DS_RUNTIME_VIEW_H |