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Diffstat (limited to 'src/foundation/Qt3DSVersionNumber.h')
-rw-r--r-- | src/foundation/Qt3DSVersionNumber.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/foundation/Qt3DSVersionNumber.h b/src/foundation/Qt3DSVersionNumber.h new file mode 100644 index 0000000..5942ef7 --- /dev/null +++ b/src/foundation/Qt3DSVersionNumber.h @@ -0,0 +1,67 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/* +VersionNumbers: The combination of these +numbers uniquely identifies the API, and should +be incremented when the SDK API changes. This may +include changes to file formats. + +This header is included in the main SDK header files +so that the entire SDK and everything that builds on it +is completely rebuilt when this file changes. Thus, +this file is not to include a frequently changing +build number. See BuildNumber.h for that. + +Each of these three values should stay below 255 because +sometimes they are stored in a byte. +*/ +/** \addtogroup foundation + @{ +*/ +#ifndef QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H +#define QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H + +#define QT3DS_FOUNDATION_VERSION_MAJOR 3 +#define QT3DS_FOUNDATION_VERSION_MINOR 3 +#define QT3DS_FOUNDATION_VERSION_BUGFIX 0 + +/** +The constant QT3DS_FOUNDATION_VERSION is used when creating certain PhysX module objects. +This is to ensure that the application is using the same header version as the library was built +with. +*/ +#define QT3DS_FOUNDATION_VERSION \ + ((QT3DS_FOUNDATION_VERSION_MAJOR << 24) + (QT3DS_FOUNDATION_VERSION_MINOR << 16) \ + + (QT3DS_FOUNDATION_VERSION_BUGFIX << 8) + 0) + +#endif // QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H + +/** @} */ |