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-rw-r--r--src/foundation/macos/Qt3DSUnixAtomic.cpp89
-rw-r--r--src/foundation/macos/Qt3DSUnixFPU.cpp61
-rw-r--r--src/foundation/macos/Qt3DSUnixMutex.cpp120
-rw-r--r--src/foundation/macos/Qt3DSUnixSemaphore.cpp146
-rw-r--r--src/foundation/macos/Qt3DSUnixSync.cpp137
-rw-r--r--src/foundation/macos/Qt3DSUnixTime.cpp108
6 files changed, 661 insertions, 0 deletions
diff --git a/src/foundation/macos/Qt3DSUnixAtomic.cpp b/src/foundation/macos/Qt3DSUnixAtomic.cpp
new file mode 100644
index 0000000..c1ac396
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixAtomic.cpp
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2001-2004 NovodeX AG.
+** Copyright (C) 2004-2008 AGEIA Technologies, Inc.
+** Copyright (C) 2008-2013 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSAtomic.h"
+
+#define PAUSE() asm("nop")
+
+namespace qt3ds {
+namespace foundation {
+
+ void *atomicCompareExchangePointer(volatile void **dest, void *exch, void *comp)
+ {
+ return __sync_val_compare_and_swap((void **)dest, comp, exch);
+ }
+
+ QT3DSI32 atomicCompareExchange(volatile QT3DSI32 *dest, QT3DSI32 exch, QT3DSI32 comp)
+ {
+ return __sync_val_compare_and_swap(dest, comp, exch);
+ }
+
+ QT3DSI32 atomicIncrement(volatile QT3DSI32 *val) { return __sync_add_and_fetch(val, 1); }
+
+ QT3DSI32 atomicDecrement(volatile QT3DSI32 *val) { return __sync_sub_and_fetch(val, 1); }
+
+ QT3DSI32 atomicAdd(volatile QT3DSI32 *val, QT3DSI32 delta) { return __sync_add_and_fetch(val, delta); }
+
+ QT3DSI32 atomicMax(volatile QT3DSI32 *val, QT3DSI32 val2)
+ {
+ QT3DSI32 oldVal, newVal;
+
+ do {
+ PAUSE();
+ oldVal = *val;
+
+ if (val2 > oldVal)
+ newVal = val2;
+ else
+ newVal = oldVal;
+
+ } while (atomicCompareExchange(val, newVal, oldVal) != oldVal);
+
+ return *val;
+ }
+
+ QT3DSI32 atomicExchange(volatile QT3DSI32 *val, QT3DSI32 val2)
+ {
+ QT3DSI32 newVal, oldVal;
+
+ do {
+ PAUSE();
+ oldVal = *val;
+ newVal = val2;
+ } while (atomicCompareExchange(val, newVal, oldVal) != oldVal);
+
+ return oldVal;
+ }
+
+} // namespace foundation
+} // namespace qt3ds
diff --git a/src/foundation/macos/Qt3DSUnixFPU.cpp b/src/foundation/macos/Qt3DSUnixFPU.cpp
new file mode 100644
index 0000000..59c9850
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixFPU.cpp
@@ -0,0 +1,61 @@
+/****************************************************************************
+**
+** Copyright (C) 2001-2004 NovodeX AG.
+** Copyright (C) 2004-2008 AGEIA Technologies, Inc.
+** Copyright (C) 2008-2013 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DSFPU.h"
+#include <fenv.h>
+
+#if !(defined(__CYGWIN__) || defined(PX_ANDROID))
+QT3DS_COMPILE_TIME_ASSERT(8 * sizeof(qt3ds::QT3DSU32) >= sizeof(fenv_t));
+#endif
+
+qt3ds::foundation::FPUGuard::FPUGuard()
+{
+#if defined(__CYGWIN__)
+#pragma message "FPUGuard::FPUGuard() is not implemented"
+#elif defined(PX_ANDROID)
+// not supported unless ARM_HARD_FLOAT is enabled.
+#else
+ fegetenv(reinterpret_cast<fenv_t *>(mControlWords));
+ fesetenv(FE_DFL_ENV);
+#endif
+}
+
+qt3ds::foundation::FPUGuard::~FPUGuard()
+{
+#if defined(__CYGWIN__)
+#pragma message "FPUGuard::~FPUGuard() is not implemented"
+#elif defined(PX_ANDROID)
+// not supported unless ARM_HARD_FLOAT is enabled.
+#else
+ fesetenv(reinterpret_cast<fenv_t *>(mControlWords));
+#endif
+}
diff --git a/src/foundation/macos/Qt3DSUnixMutex.cpp b/src/foundation/macos/Qt3DSUnixMutex.cpp
new file mode 100644
index 0000000..bbc5582
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixMutex.cpp
@@ -0,0 +1,120 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSMutex.h"
+#include "foundation/Qt3DSAssert.h"
+#include "foundation/Qt3DSAtomic.h"
+
+#include <pthread.h>
+
+namespace qt3ds {
+namespace foundation {
+
+ namespace {
+ pthread_mutex_t *getMutex(MutexImpl *impl)
+ {
+ return reinterpret_cast<pthread_mutex_t *>(impl);
+ }
+ }
+
+ MutexImpl::MutexImpl()
+ {
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+ pthread_mutex_init(getMutex(this), &attr);
+ pthread_mutexattr_destroy(&attr);
+ }
+
+ MutexImpl::~MutexImpl() { pthread_mutex_destroy(getMutex(this)); }
+
+ bool MutexImpl::lock() { return !pthread_mutex_lock(getMutex(this)); }
+
+ bool MutexImpl::trylock() { return !pthread_mutex_trylock(getMutex(this)); }
+
+ bool MutexImpl::unlock() { return !pthread_mutex_unlock(getMutex(this)); }
+
+ const QT3DSU32 MutexImpl::size = sizeof(pthread_mutex_t);
+
+ class ReadWriteLockImpl
+ {
+ public:
+ ReadWriteLockImpl(NVAllocatorCallback &alloc)
+ : mAllocator(alloc)
+ {
+ }
+ NVAllocatorCallback &mAllocator;
+ pthread_mutex_t mutex;
+ volatile int readerCounter;
+ };
+
+ ReadWriteLock::ReadWriteLock(NVAllocatorCallback &alloc)
+ {
+ mImpl = QT3DS_NEW(alloc, ReadWriteLockImpl)(alloc);
+
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+ pthread_mutex_init(&mImpl->mutex, &attr);
+ pthread_mutexattr_destroy(&attr);
+
+ mImpl->readerCounter = 0;
+ }
+
+ ReadWriteLock::~ReadWriteLock()
+ {
+ pthread_mutex_destroy(&mImpl->mutex);
+ QT3DS_FREE(mImpl->mAllocator, mImpl);
+ }
+
+ void ReadWriteLock::lockReader()
+ {
+ pthread_mutex_lock(&mImpl->mutex);
+
+ atomicIncrement(&mImpl->readerCounter);
+
+ pthread_mutex_unlock(&mImpl->mutex);
+ }
+
+ void ReadWriteLock::lockWriter()
+ {
+ pthread_mutex_lock(&mImpl->mutex);
+
+ while (mImpl->readerCounter != 0)
+ ;
+ }
+
+ void ReadWriteLock::unlockReader() { atomicDecrement(&mImpl->readerCounter); }
+
+ void ReadWriteLock::unlockWriter() { pthread_mutex_unlock(&mImpl->mutex); }
+
+} // namespace foundation
+} // namespace qt3ds
diff --git a/src/foundation/macos/Qt3DSUnixSemaphore.cpp b/src/foundation/macos/Qt3DSUnixSemaphore.cpp
new file mode 100644
index 0000000..90aab79
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixSemaphore.cpp
@@ -0,0 +1,146 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSSemaphore.h"
+#include "foundation/Qt3DSAssert.h"
+#include "foundation/Qt3DSAllocator.h"
+#include "foundation/Qt3DSAllocatorCallback.h"
+
+#include <errno.h>
+#include <stdio.h>
+#include <pthread.h>
+#include <time.h>
+#include <sys/time.h>
+
+namespace qt3ds {
+namespace foundation {
+
+ class SemaphoreImpl
+ {
+ public:
+ SemaphoreImpl(NVAllocatorCallback &alloc)
+ : mAllocator(alloc)
+ {
+ }
+ NVAllocatorCallback &mAllocator;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ QT3DSU32 count;
+ QT3DSU32 maxCount;
+ };
+
+ struct NVLinuxScopeLock
+ {
+ NVLinuxScopeLock(pthread_mutex_t &m)
+ : mMutex(m)
+ {
+ pthread_mutex_lock(&mMutex);
+ }
+
+ ~NVLinuxScopeLock() { pthread_mutex_unlock(&mMutex); }
+ private:
+ pthread_mutex_t &mMutex;
+ };
+
+ Semaphore::Semaphore(NVAllocatorCallback &alloc, QT3DSU32 initialCount, QT3DSU32 maxCount)
+ {
+ mImpl = QT3DS_NEW(alloc, SemaphoreImpl)(alloc);
+ int status = pthread_mutex_init(&mImpl->mutex, 0);
+ QT3DS_ASSERT(!status);
+ status = pthread_cond_init(&mImpl->cond, 0);
+ QT3DS_ASSERT(!status);
+ mImpl->count = initialCount;
+ mImpl->maxCount = maxCount;
+ QT3DS_ASSERT(initialCount <= maxCount);
+ }
+
+ Semaphore::~Semaphore()
+ {
+ pthread_cond_destroy(&mImpl->cond);
+ pthread_mutex_destroy(&mImpl->mutex);
+ QT3DS_FREE(mImpl->mAllocator, mImpl);
+ }
+
+ bool Semaphore::wait(QT3DSU32 milliseconds)
+ {
+ NVLinuxScopeLock lock(mImpl->mutex);
+
+ if (mImpl->count > 0) {
+ mImpl->count--;
+ return true;
+ }
+
+ if (milliseconds == 0) {
+ return false;
+ }
+
+ if (milliseconds == QT3DSU32(-1)) {
+ int status = pthread_cond_wait(&mImpl->cond, &mImpl->mutex);
+ QT3DS_ASSERT(!status);
+ (void)status;
+ } else {
+ timespec ts;
+ timeval tp;
+ gettimeofday(&tp, NULL);
+ QT3DSU32 sec = milliseconds / 1000;
+ QT3DSU32 usec = (milliseconds - 1000 * sec) * 1000;
+
+ // sschirm: taking into account that us might accumulate to a second
+ // otherwise the pthread_cond_timedwait complains on osx.
+ usec = tp.tv_usec + usec;
+ QT3DSU32 div_sec = usec / 1000000;
+ QT3DSU32 rem_usec = usec - div_sec * 1000000;
+
+ ts.tv_sec = tp.tv_sec + sec + div_sec;
+ ts.tv_nsec = rem_usec * 1000;
+
+ int ierr = pthread_cond_timedwait(&mImpl->cond, &mImpl->mutex, &ts);
+ QT3DS_ASSERT((ierr == 0) || (ierr == ETIMEDOUT));
+ (void)ierr;
+ return false;
+ }
+
+ return true;
+ }
+
+ void Semaphore::post()
+ {
+ NVLinuxScopeLock lock(mImpl->mutex);
+ mImpl->count++;
+ if (mImpl->count > mImpl->maxCount)
+ mImpl->count = mImpl->maxCount;
+ else {
+ pthread_cond_broadcast(&mImpl->cond);
+ }
+ }
+
+} // namespace foundation
+} // namespace qt3ds
diff --git a/src/foundation/macos/Qt3DSUnixSync.cpp b/src/foundation/macos/Qt3DSUnixSync.cpp
new file mode 100644
index 0000000..52f9d7a
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixSync.cpp
@@ -0,0 +1,137 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSSync.h"
+#include "foundation/Qt3DSAssert.h"
+#include "foundation/Qt3DSAllocator.h"
+#include "foundation/Qt3DSAllocatorCallback.h"
+
+#include <errno.h>
+#include <stdio.h>
+#include <pthread.h>
+#include <time.h>
+#include <sys/time.h>
+
+namespace qt3ds {
+namespace foundation {
+
+ class SyncImpl
+ {
+ public:
+ SyncImpl(NVAllocatorCallback &alloc)
+ : mAllocator(alloc)
+ {
+ }
+ NVAllocatorCallback &mAllocator;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ volatile bool is_set;
+ };
+
+ struct NVLinuxScopeLock
+ {
+ NVLinuxScopeLock(pthread_mutex_t &m)
+ : mMutex(m)
+ {
+ pthread_mutex_lock(&mMutex);
+ }
+
+ ~NVLinuxScopeLock() { pthread_mutex_unlock(&mMutex); }
+ private:
+ pthread_mutex_t &mMutex;
+ };
+
+ Sync::Sync(NVAllocatorCallback &alloc)
+ {
+ mImpl = QT3DS_NEW(alloc, SyncImpl)(alloc);
+ int status = pthread_mutex_init(&mImpl->mutex, 0);
+ QT3DS_ASSERT(!status);
+ status = pthread_cond_init(&mImpl->cond, 0);
+ QT3DS_ASSERT(!status);
+ mImpl->is_set = false;
+ }
+
+ Sync::~Sync()
+ {
+ pthread_cond_destroy(&mImpl->cond);
+ pthread_mutex_destroy(&mImpl->mutex);
+ QT3DS_FREE(mImpl->mAllocator, mImpl);
+ }
+
+ void Sync::reset()
+ {
+ NVLinuxScopeLock lock(mImpl->mutex);
+ mImpl->is_set = false;
+ }
+
+ void Sync::set()
+ {
+ NVLinuxScopeLock lock(mImpl->mutex);
+ if (!mImpl->is_set) {
+ mImpl->is_set = true;
+ pthread_cond_broadcast(&mImpl->cond);
+ }
+ }
+
+ bool Sync::wait(QT3DSU32 ms)
+ {
+ NVLinuxScopeLock lock(mImpl->mutex);
+ if (!mImpl->is_set) {
+ if (ms == QT3DSU32(-1)) {
+ int status = pthread_cond_wait(&mImpl->cond, &mImpl->mutex);
+ QT3DS_ASSERT(!status);
+ (void)status;
+ } else {
+ timespec ts;
+ timeval tp;
+ gettimeofday(&tp, NULL);
+ QT3DSU32 sec = ms / 1000;
+ QT3DSU32 usec = (ms - 1000 * sec) * 1000;
+
+ // sschirm: taking into account that us might accumulate to a second
+ // otherwise the pthread_cond_timedwait complains on osx.
+ usec = tp.tv_usec + usec;
+ QT3DSU32 div_sec = usec / 1000000;
+ QT3DSU32 rem_usec = usec - div_sec * 1000000;
+
+ ts.tv_sec = tp.tv_sec + sec + div_sec;
+ ts.tv_nsec = rem_usec * 1000;
+
+ int ierr = pthread_cond_timedwait(&mImpl->cond, &mImpl->mutex, &ts);
+ QT3DS_ASSERT((ierr == 0) || (ierr == ETIMEDOUT));
+ (void)ierr;
+ }
+ }
+ return mImpl->is_set;
+ }
+
+} // namespace foundation
+} // namespace qt3ds
diff --git a/src/foundation/macos/Qt3DSUnixTime.cpp b/src/foundation/macos/Qt3DSUnixTime.cpp
new file mode 100644
index 0000000..58eadcb
--- /dev/null
+++ b/src/foundation/macos/Qt3DSUnixTime.cpp
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2001-2004 NovodeX AG.
+** Copyright (C) 2004-2008 AGEIA Technologies, Inc.
+** Copyright (C) 2008-2013 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSTime.h"
+
+#include <time.h>
+#include <sys/time.h>
+
+#if defined QT3DS_APPLE
+#include <mach/mach_time.h>
+#endif
+
+// Use real-time high-precision timer.
+#ifndef QT3DS_APPLE
+#define CLOCKID CLOCK_REALTIME
+#endif
+
+namespace qt3ds {
+namespace foundation {
+
+ const CounterFrequencyToTensOfNanos Time::sCounterFreq = Time::getCounterFrequency();
+
+ static Time::Second getTimeSeconds()
+ {
+ static struct timeval _tv;
+ gettimeofday(&_tv, NULL);
+ return double(_tv.tv_sec) + double(_tv.tv_usec) * 0.000001;
+ }
+
+ Time::Time() { mLastTime = getTimeSeconds(); }
+
+ Time::Second Time::getElapsedSeconds()
+ {
+ Time::Second curTime = getTimeSeconds();
+ Time::Second diff = curTime - mLastTime;
+ mLastTime = curTime;
+ return diff;
+ }
+
+ Time::Second Time::peekElapsedSeconds()
+ {
+ Time::Second curTime = getTimeSeconds();
+ Time::Second diff = curTime - mLastTime;
+ return diff;
+ }
+
+ Time::Second Time::getLastTime() const { return mLastTime; }
+
+#ifdef QT3DS_APPLE
+ CounterFrequencyToTensOfNanos Time::getCounterFrequency()
+ {
+ mach_timebase_info_data_t info;
+ mach_timebase_info(&info);
+ // mach_absolute_time * (info.numer/info.denom) is in units of nano seconds
+ return CounterFrequencyToTensOfNanos(info.numer, info.denom * 10);
+ }
+
+ QT3DSU64 Time::getCurrentCounterValue() { return mach_absolute_time(); }
+
+#else
+
+ CounterFrequencyToTensOfNanos Time::getCounterFrequency()
+ {
+ return CounterFrequencyToTensOfNanos(1, 10);
+ }
+
+ PxU64 Time::getCurrentCounterValue()
+ {
+ struct timespec mCurrTimeInt;
+ clock_gettime(CLOCKID, &mCurrTimeInt);
+ // Convert to nanos as this doesn't cause a large divide here
+ return (static_cast<PxU64>(mCurrTimeInt.tv_sec) * 1000000000)
+ + (static_cast<PxU64>(mCurrTimeInt.tv_nsec));
+ }
+#endif
+
+} // namespace foundation
+} // namespace qt3ds