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Diffstat (limited to 'src/importlib/Qt3DSImportPath.h')
-rw-r--r-- | src/importlib/Qt3DSImportPath.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/importlib/Qt3DSImportPath.h b/src/importlib/Qt3DSImportPath.h new file mode 100644 index 0000000..3b52c8c --- /dev/null +++ b/src/importlib/Qt3DSImportPath.h @@ -0,0 +1,87 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_IMPORT_PATH_H +#define QT3DS_IMPORT_PATH_H +#include "foundation/Qt3DS.h" +#include "foundation/Qt3DSDataRef.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include "foundation/Qt3DSBounds3.h" +#include "foundation/Qt3DSAllocatorCallback.h" +#include "foundation/IOStreams.h" +#include "foundation/Qt3DSFoundation.h" +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/Qt3DSVec2.h" + +namespace qt3dsimp { +using namespace qt3ds; +using namespace qt3ds::foundation; +using namespace qt3ds::render; +struct PathCommand +{ + enum Enum { + Noner = 0, + MoveTo, // 2 floats + CubicCurveTo, // 6 floats, c1, c2, p2. p1 is existing location + Close, // 0 floats + }; +}; + +struct SPathBuffer +{ + // 64 bit random number to uniquely identify this file type. + static QT3DSU64 GetFileTag() { return 0x7b1a41633c43a6afULL; } + static QT3DSU32 GetFileVersion() { return 1; } + NVConstDataRef<PathCommand::Enum> m_Commands; + NVConstDataRef<QT3DSF32> m_Data; + SPathBuffer() {} + void Save(IOutStream &outStream) const; + static SPathBuffer *Load(IInStream &inStream, NVFoundationBase &inFoundation); + + // Object is unused after this call. Anything created with Load must use this function. + void Free(NVAllocatorCallback &inAllocator); + SPathBuffer *Copy(NVAllocatorCallback &inAllocator) const; +}; + +class IPathBufferBuilder : public NVRefCounted +{ +public: + virtual void Clear() = 0; + + virtual void MoveTo(const QT3DSVec2 &inPos) = 0; + virtual void CubicCurveTo(const QT3DSVec2 &inC1, const QT3DSVec2 &inC2, const QT3DSVec2 &inP2) = 0; + virtual void Close() = 0; + // Points back to internal data structures, must use or copy. + virtual SPathBuffer GetPathBuffer() = 0; + + static IPathBufferBuilder &CreateBuilder(NVFoundationBase &inFoundation); +}; +} + +#endif
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