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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef QT3DS_IMPORT_PATH_H
+#define QT3DS_IMPORT_PATH_H
+#include "foundation/Qt3DS.h"
+#include "foundation/Qt3DSDataRef.h"
+#include "render/Qt3DSRenderBaseTypes.h"
+#include "foundation/Qt3DSBounds3.h"
+#include "foundation/Qt3DSAllocatorCallback.h"
+#include "foundation/IOStreams.h"
+#include "foundation/Qt3DSFoundation.h"
+#include "foundation/Qt3DSRefCounted.h"
+#include "foundation/Qt3DSVec2.h"
+
+namespace qt3dsimp {
+using namespace qt3ds;
+using namespace qt3ds::foundation;
+using namespace qt3ds::render;
+struct PathCommand
+{
+ enum Enum {
+ Noner = 0,
+ MoveTo, // 2 floats
+ CubicCurveTo, // 6 floats, c1, c2, p2. p1 is existing location
+ Close, // 0 floats
+ };
+};
+
+struct SPathBuffer
+{
+ // 64 bit random number to uniquely identify this file type.
+ static QT3DSU64 GetFileTag() { return 0x7b1a41633c43a6afULL; }
+ static QT3DSU32 GetFileVersion() { return 1; }
+ NVConstDataRef<PathCommand::Enum> m_Commands;
+ NVConstDataRef<QT3DSF32> m_Data;
+ SPathBuffer() {}
+ void Save(IOutStream &outStream) const;
+ static SPathBuffer *Load(IInStream &inStream, NVFoundationBase &inFoundation);
+
+ // Object is unused after this call. Anything created with Load must use this function.
+ void Free(NVAllocatorCallback &inAllocator);
+ SPathBuffer *Copy(NVAllocatorCallback &inAllocator) const;
+};
+
+class IPathBufferBuilder : public NVRefCounted
+{
+public:
+ virtual void Clear() = 0;
+
+ virtual void MoveTo(const QT3DSVec2 &inPos) = 0;
+ virtual void CubicCurveTo(const QT3DSVec2 &inC1, const QT3DSVec2 &inC2, const QT3DSVec2 &inP2) = 0;
+ virtual void Close() = 0;
+ // Points back to internal data structures, must use or copy.
+ virtual SPathBuffer GetPathBuffer() = 0;
+
+ static IPathBufferBuilder &CreateBuilder(NVFoundationBase &inFoundation);
+};
+}
+
+#endif \ No newline at end of file