summaryrefslogtreecommitdiffstats
path: root/src/render/Qt3DSRenderAtomicCounterBuffer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/Qt3DSRenderAtomicCounterBuffer.cpp')
-rw-r--r--src/render/Qt3DSRenderAtomicCounterBuffer.cpp156
1 files changed, 156 insertions, 0 deletions
diff --git a/src/render/Qt3DSRenderAtomicCounterBuffer.cpp b/src/render/Qt3DSRenderAtomicCounterBuffer.cpp
new file mode 100644
index 0000000..272c3e8
--- /dev/null
+++ b/src/render/Qt3DSRenderAtomicCounterBuffer.cpp
@@ -0,0 +1,156 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "render/Qt3DSRenderAtomicCounterBuffer.h"
+#include "render/Qt3DSRenderContext.h"
+#include "render/Qt3DSRenderShaderProgram.h"
+
+namespace qt3ds {
+namespace render {
+
+ ///< struct handling a constant buffer entry
+ class AtomicCounterBufferEntry
+ {
+ public:
+ CRegisteredString m_Name; ///< parameter Name
+ QT3DSI32 m_Offset; ///< offset into the memory buffer
+
+ AtomicCounterBufferEntry(CRegisteredString name, QT3DSI32 offset)
+ : m_Name(name)
+ , m_Offset(offset)
+ {
+ }
+ };
+
+ NVRenderAtomicCounterBuffer::NVRenderAtomicCounterBuffer(
+ NVRenderContextImpl &context, CRegisteredString bufferName, size_t size,
+ NVRenderBufferUsageType::Enum usageType, NVDataRef<QT3DSU8> data)
+ : NVRenderDataBuffer(context, context.GetFoundation(), size,
+ NVRenderBufferBindValues::Storage, usageType, data)
+ , m_Name(bufferName)
+ , m_AtomicCounterBufferEntryMap(
+ m_Foundation.getAllocator(),
+ "NVRenderAtomicCounterBuffer::m_AtomicCounterBufferEntryMap")
+ , m_Dirty(true)
+ {
+ QT3DS_ASSERT(context.IsStorageBufferSupported());
+ }
+
+ NVRenderAtomicCounterBuffer::~NVRenderAtomicCounterBuffer()
+ {
+ for (TRenderAtomiCounterBufferEntryMap::iterator
+ iter = m_AtomicCounterBufferEntryMap.begin(),
+ end = m_AtomicCounterBufferEntryMap.end();
+ iter != end; ++iter) {
+ NVDelete(m_Foundation.getAllocator(), iter->second);
+ }
+
+ m_AtomicCounterBufferEntryMap.clear();
+
+ m_Context.BufferDestroyed(*this);
+ }
+
+ void NVRenderAtomicCounterBuffer::Bind()
+ {
+ if (m_Mapped) {
+ qCCritical(INVALID_OPERATION, "Attempting to Bind a locked buffer");
+ QT3DS_ASSERT(false);
+ }
+
+ m_Backend->BindBuffer(m_BufferHandle, m_BindFlags);
+ }
+
+ void NVRenderAtomicCounterBuffer::BindToShaderProgram(QT3DSU32 index)
+ {
+ m_Backend->ProgramSetAtomicCounterBuffer(index, m_BufferHandle);
+ }
+
+ void NVRenderAtomicCounterBuffer::Update()
+ {
+ // we only update the buffer if it is dirty and we actually have some data
+ if (m_Dirty && m_BufferData.size()) {
+ m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, m_BufferData.size(), m_UsageType,
+ m_BufferData.begin());
+ m_Dirty = false;
+ }
+ }
+
+ void NVRenderAtomicCounterBuffer::UpdateData(QT3DSI32 offset, NVDataRef<QT3DSU8> data)
+ {
+ // we only update the buffer if we something
+ if (data.size())
+ m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, data.size(), m_UsageType,
+ data.begin() + offset);
+ }
+
+ void NVRenderAtomicCounterBuffer::AddParam(CRegisteredString name, QT3DSU32 offset)
+ {
+ if (m_AtomicCounterBufferEntryMap.find(name) == m_AtomicCounterBufferEntryMap.end()) {
+ AtomicCounterBufferEntry *newEntry =
+ QT3DS_NEW(m_Foundation.getAllocator(), AtomicCounterBufferEntry)(name, offset);
+
+ if (newEntry)
+ m_AtomicCounterBufferEntryMap.insert(eastl::make_pair(name, newEntry));
+ } else {
+ // no duplicated entries
+ return;
+ }
+ }
+
+ bool NVRenderAtomicCounterBuffer::ContainsParam(CRegisteredString name)
+ {
+ if (m_AtomicCounterBufferEntryMap.find(name) != m_AtomicCounterBufferEntryMap.end())
+ return true;
+ else
+ return false;
+ }
+
+ NVRenderAtomicCounterBuffer *
+ NVRenderAtomicCounterBuffer::Create(NVRenderContextImpl &context, const char *bufferName,
+ NVRenderBufferUsageType::Enum usageType, size_t size,
+ NVConstDataRef<QT3DSU8> bufferData)
+ {
+ NVFoundationBase &fnd(context.GetFoundation());
+ NVRenderAtomicCounterBuffer *retval = NULL;
+
+ if (context.IsAtomicCounterBufferSupported()) {
+ CRegisteredString theBufferName(context.GetStringTable().RegisterStr(bufferName));
+ QT3DSU32 bufSize = sizeof(NVRenderAtomicCounterBuffer);
+ QT3DSU8 *newMem = (QT3DSU8 *)QT3DS_ALLOC(fnd.getAllocator(), bufSize, "AtomicCounterBuffer");
+ retval = new (newMem) NVRenderAtomicCounterBuffer(
+ context, theBufferName, size, usageType,
+ toDataRef(const_cast<QT3DSU8 *>(bufferData.begin()), bufferData.size()));
+ } else {
+ QT3DS_ASSERT(false);
+ }
+ return retval;
+ }
+}
+}