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Diffstat (limited to 'src/render/Qt3DSRenderPathSpecification.h')
-rw-r--r-- | src/render/Qt3DSRenderPathSpecification.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/src/render/Qt3DSRenderPathSpecification.h b/src/render/Qt3DSRenderPathSpecification.h new file mode 100644 index 0000000..7c6faed --- /dev/null +++ b/src/render/Qt3DSRenderPathSpecification.h @@ -0,0 +1,141 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_PATH_SPECIFICATION_H +#define QT3DS_RENDER_PATH_SPECIFICATION_H +#include "foundation/Qt3DSVec2.h" +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/Qt3DSAtomic.h" +#include "foundation/Qt3DSContainers.h" +#include "foundation/Qt3DSAllocatorCallback.h" +#include "render/backends/Qt3DSRenderBackend.h" + +namespace qt3ds { +namespace render { + + using namespace foundation; + + class NVRenderContextImpl; + + class NVRenderPathSpecification : public NVRefCounted + { + NVRenderContextImpl &m_Context; ///< pointer to context + NVFoundationBase &m_Foundation; ///< pointer to foundation + NVRenderBackend *m_Backend; ///< pointer to backend + volatile QT3DSI32 mRefCount; ///< Using foundations' naming convention to ease implementation + + public: + /** + * @brief constructor + * + * @param[in] context Pointer to render context + * @param[in] fnd Pointer to foundation + * + * @return No return. + */ + NVRenderPathSpecification(NVRenderContextImpl &context, NVFoundationBase &fnd); + + /// @NVRenderPathSpecification destructor + ~NVRenderPathSpecification(); + + // define refcount functions + QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation) + + /** + * @brief reset commands and coordiantes + * + * @return No return. + */ + virtual void Reset(); + + /** + * @brief add new move to command + * + * @param[in] inPoint Coordinate + * + * @return No return. + */ + virtual void MoveTo(QT3DSVec2 inPoint); + + /** + * @brief add new cubic curve command + * + * @param[in] inC1 control point 1 + * @param[in] inC2 control point 2 + * @param[in] inDest final point + * + * @return No return. + */ + virtual void CubicCurveTo(QT3DSVec2 inC1, QT3DSVec2 inC2, QT3DSVec2 inDest); + + /** + * @brief add new close command + * + * + * @return No return. + */ + virtual void ClosePath(); + + /** + * @brief Get path command list + * + * + * @return path commands + */ + virtual NVConstDataRef<QT3DSU8> GetPathCommands() { return m_PathCommands; } + + /** + * @brief Get path coordinates list + * + * + * @return path coordinates + */ + virtual NVConstDataRef<QT3DSF32> GetPathCoords() { return m_PathCoords; } + + private: + nvvector<QT3DSU8> m_PathCommands; + nvvector<QT3DSF32> m_PathCoords; + + /** + * @brief add a new point to the coordinates + * + * @param[in] inPoint Coordinate + * + * @return No return. + */ + void P(QT3DSVec2 inData); + + public: + static NVRenderPathSpecification *CreatePathSpecification(NVRenderContextImpl &context); + }; +} +} + +#endif
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