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Diffstat (limited to 'src/runtime/Qt3DSEvent.h')
-rw-r--r-- | src/runtime/Qt3DSEvent.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/runtime/Qt3DSEvent.h b/src/runtime/Qt3DSEvent.h new file mode 100644 index 0000000..aef317a --- /dev/null +++ b/src/runtime/Qt3DSEvent.h @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#pragma once + +//============================================================================== +// Includes +//============================================================================== +#include "Qt3DSKernelTypes.h" +#include "Qt3DSElementSystem.h" + +//============================================================================== +// Namespace +//============================================================================== +namespace Q3DStudio { + +/// Common structure used as both Events and Commands +struct SEventCommand +{ + TElement *m_Target; ///< The target of this action + TEventCommandHash m_Type; ///< Type of action to perform + UVariant m_Arg1; ///< Argument 1 + UVariant m_Arg2; ///< Argument 2 + UINT8 m_Arg1Type; ///< EAttributeType for arg1 variant + UINT8 m_Arg2Type; ///< EAttributeType for arg2 variant + + BOOL m_IsEvent : 1; ///< This is an Event or Command + BOOL m_BubbleUp : 1; ///< Bubble up to scene parent (2.4.2: theEvent:stopPropagation) + BOOL m_BubbleDown : 1; ///< Bubble down to scene children (2.4.2: theEvent:stopPropagation) + BOOL m_Done : 1; ///< Stop further handling (2.4.3: theEvent:stopImmediatePropagation) + + UINT8 m_Unused; ///< (padding) +}; + +} // namespace Q3DStudio |