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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef Q3DSVARIANTCONFIG_P_H
+#define Q3DSVARIANTCONFIG_P_H
+
+#include <QtCore/qobject.h>
+#include <QtCore/qhash.h>
+#include <QtCore/qvector.h>
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of a number of Qt sources files. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+namespace qt3ds {
+
+class Q3DSVariantConfig
+{
+public:
+ Q3DSVariantConfig();
+ ~Q3DSVariantConfig();
+
+ inline bool operator==(const Q3DSVariantConfig &other) const
+ {
+ return (this->m_variantList == other.m_variantList);
+ }
+
+ inline bool operator!=(const Q3DSVariantConfig &other) const
+ {
+ return (this->m_variantList != other.m_variantList);
+ }
+
+ inline bool isEmpty() const { return m_variantList.isEmpty(); }
+
+ void setVariantList(const QStringList &variantList);
+
+ bool isPartOfConfig(const QStringRef &variantAttributes) const;
+
+ inline const QStringList &variantList() const { return m_variantList; }
+
+private:
+ QStringList m_variantList;
+ QList<QString *> m_internalVariantList;
+ QHash<QStringRef, QVector<QStringRef>> m_variantFilter;
+};
+
+};
+#endif // Q3DSVARIANTCONFIG_P_H