diff options
Diffstat (limited to 'src/runtimerender/Qt3DSRenderContextCore.cpp')
-rw-r--r-- | src/runtimerender/Qt3DSRenderContextCore.cpp | 25 |
1 files changed, 6 insertions, 19 deletions
diff --git a/src/runtimerender/Qt3DSRenderContextCore.cpp b/src/runtimerender/Qt3DSRenderContextCore.cpp index d1d0fff..44f10c0 100644 --- a/src/runtimerender/Qt3DSRenderContextCore.cpp +++ b/src/runtimerender/Qt3DSRenderContextCore.cpp @@ -241,8 +241,7 @@ struct SRenderContext : public IQt3DSRenderContext NVScopedRefCounted<IRenderList> m_RenderList; QT3DSU32 m_FrameCount; volatile QT3DSI32 mRefCount; - // Viewport that this render context should use - Option<NVRenderRect> m_Viewport; + QSize m_WindowDimensions; ScaleModes::Enum m_ScaleMode; StereoModes::Enum m_StereoMode; @@ -501,9 +500,6 @@ struct SRenderContext : public IQt3DSRenderContext bool GetWireframeMode() override { return m_WireframeMode; } - void SetViewport(Option<NVRenderRect> inViewport) override { m_Viewport = inViewport; } - Option<NVRenderRect> GetViewport() const override { return m_Viewport; } - IRenderWidgetContext &GetRenderWidgetContext() override { return m_Renderer->GetRenderWidgetContext(); @@ -556,11 +552,7 @@ struct SRenderContext : public IQt3DSRenderContext NVRenderRect GetContextViewport() const override { NVRenderRect retval; - if (m_Viewport.hasValue()) - retval = *m_Viewport; - else - retval = NVRenderRect(0, 0, m_WindowDimensions.width(), m_WindowDimensions.height()); - + retval = NVRenderRect(0, 0, m_WindowDimensions.width(), m_WindowDimensions.height()); return retval; } @@ -697,12 +689,8 @@ struct SRenderContext : public IQt3DSRenderContext m_PerFrameAllocator.reset(); IRenderList &theRenderList(*m_RenderList); theRenderList.BeginFrame(); - if (m_Viewport.hasValue()) { - theRenderList.SetScissorTestEnabled(true); - theRenderList.SetScissorRect(theContextViewport); - } else { - theRenderList.SetScissorTestEnabled(false); - } + theRenderList.SetScissorRect(theContextViewport); + theRenderList.SetScissorTestEnabled(false); bool renderOffscreen = m_Rotation != RenderRotationValues::NoRotation; eastl::pair<NVRenderRect, NVRenderRect> thePresViewportAndOuterViewport = GetPresentationViewportAndOuterViewport(); @@ -782,11 +770,10 @@ struct SRenderContext : public IQt3DSRenderContext { bool stereoProgressiveEnabled = GetStereoProgressiveEnabled(); // Clearing for matte / scene background - if (m_Viewport.hasValue() || stereoProgressiveEnabled) { + if (stereoProgressiveEnabled) { // With progressive stereoscopic rendering needs to be adjusted to viewport NVRenderRect theContextViewport(GetContextViewport()); - if (stereoProgressiveEnabled) - adjustRectToStereoMode(theContextViewport); + adjustRectToStereoMode(theContextViewport); m_RenderContext->SetScissorTestEnabled(true); m_RenderContext->SetScissorRect(theContextViewport); } else { |