diff options
Diffstat (limited to 'src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp')
-rw-r--r-- | src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp index 157434d..cfa6cff 100644 --- a/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp +++ b/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp @@ -862,6 +862,12 @@ struct SShaderGenerator : public IDefaultMaterialShaderGenerator inImage.m_Image.m_HorizontalTilingMode); inImage.m_Image.m_TextureData.m_Texture->SetTextureWrapT( inImage.m_Image.m_VerticalTilingMode); + if (inImage.m_Image.m_MinFilter > NVRenderTextureMinifyingOp::Linear + && inImage.m_Image.m_TextureData.m_Texture->GetNumMipmaps() == 0) { + inImage.m_Image.m_TextureData.m_Texture->GenerateMipmaps(); + } + inImage.m_Image.m_TextureData.m_Texture->SetMinFilter(inImage.m_Image.m_MinFilter); + inImage.m_Image.m_TextureData.m_Texture->SetMagFilter(inImage.m_Image.m_MagFilter); theShaderProps.m_Sampler.Set(imageTexture); theShaderProps.m_Offsets.Set(offsets); theShaderProps.m_Rotations.Set(rotations); |