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Diffstat (limited to 'src/runtimerender/Qt3DSRenderImageTextureData.h')
-rw-r--r-- | src/runtimerender/Qt3DSRenderImageTextureData.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/runtimerender/Qt3DSRenderImageTextureData.h b/src/runtimerender/Qt3DSRenderImageTextureData.h new file mode 100644 index 0000000..aaa73d7 --- /dev/null +++ b/src/runtimerender/Qt3DSRenderImageTextureData.h @@ -0,0 +1,138 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_IMAGE_TEXTURE_DATA_H +#define QT3DS_RENDER_IMAGE_TEXTURE_DATA_H +#include "Qt3DSRender.h" +#include "foundation/Qt3DSFlags.h" + +#include <QtCore/qsharedpointer.h> +#include <QtCore/qvector.h> + +namespace qt3ds { +namespace render { + + // forward declararion + class Qt3DSRenderPrefilterTexture; + + struct ImageTextureFlagValues + { + enum Enum { + HasTransparency = 1, + InvertUVCoords = 1 << 1, + PreMultiplied = 1 << 2, + }; + }; + + struct SImageTextureFlags : public NVFlags<ImageTextureFlagValues::Enum, QT3DSU32> + { + bool HasTransparency() const + { + return this->operator&(ImageTextureFlagValues::HasTransparency); + } + void SetHasTransparency(bool inValue) + { + clearOrSet(inValue, ImageTextureFlagValues::HasTransparency); + } + + bool IsInvertUVCoords() const + { + return this->operator&(ImageTextureFlagValues::InvertUVCoords); + } + void SetInvertUVCoords(bool inValue) + { + clearOrSet(inValue, ImageTextureFlagValues::InvertUVCoords); + } + + bool IsPreMultiplied() const + { + return this->operator&(ImageTextureFlagValues::PreMultiplied); + } + void SetPreMultiplied(bool inValue) + { + clearOrSet(inValue, ImageTextureFlagValues::PreMultiplied); + } + }; + + struct SImageTextureData + { + NVRenderTexture2D *m_Texture; + SImageTextureFlags m_TextureFlags; + Qt3DSRenderPrefilterTexture *m_BSDFMipMap; + + SImageTextureData() + : m_Texture(nullptr) + , m_BSDFMipMap(nullptr) + { + } + + SImageTextureData(const SImageTextureData& data) + : m_Texture(data.m_Texture), m_TextureFlags(data.m_TextureFlags) + , m_BSDFMipMap(data.m_BSDFMipMap) + { + + } + + bool operator!=(const SImageTextureData &inOther) + { + return m_Texture != inOther.m_Texture || m_TextureFlags != inOther.m_TextureFlags + || m_BSDFMipMap != inOther.m_BSDFMipMap; + } + }; + + struct IReloadableCallback + { + virtual ~IReloadableCallback() {} + virtual void onLoad() = 0; + virtual void onUnload() = 0; + }; + + struct SImage; + struct SReloadableImageTextureData : public SImageTextureData + { + QString m_path; + bool m_loaded; + bool m_scanTransparency; + bool m_bsdfMipmap; + bool m_initialized; + QVector<SImage *> m_callbacks; + + SReloadableImageTextureData() + : SImageTextureData() + , m_loaded(false), m_scanTransparency(false), m_bsdfMipmap(false), m_initialized(false) + { + } + }; + + typedef QSharedPointer<SReloadableImageTextureData> ReloadableTexturePtr; +} +} + +#endif |