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Diffstat (limited to 'src/runtimerender/Qt3DSRenderTextTypes.h')
-rw-r--r-- | src/runtimerender/Qt3DSRenderTextTypes.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/src/runtimerender/Qt3DSRenderTextTypes.h b/src/runtimerender/Qt3DSRenderTextTypes.h new file mode 100644 index 0000000..bbaaa38 --- /dev/null +++ b/src/runtimerender/Qt3DSRenderTextTypes.h @@ -0,0 +1,193 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2015 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_TEXT_TYPES_H +#define QT3DS_RENDER_TEXT_TYPES_H +#include "Qt3DSRender.h" +#include "foundation/Qt3DSSimpleTypes.h" +#include "foundation/Qt3DSDataRef.h" +#include "foundation/StringTable.h" +#include "foundation/Qt3DSVec2.h" + +namespace qt3ds { +namespace render { + + struct TextHorizontalAlignment + { + enum Enum { + Unknown = 0, + Left, + Center, + Right, + }; + }; + + struct TextVerticalAlignment + { + enum Enum { + Unknown = 0, + Top, + Middle, + Bottom, + }; + }; + + struct TextWordWrap + { + enum Enum { + Unknown = 0, + Clip, + WrapWord, + WrapAnywhere, + }; + }; + + struct TextElide + { + enum Enum { + ElideNone = 0, + ElideLeft, + ElideMiddle, + ElideRight, + }; + }; + + struct STextDimensions + { + QT3DSU32 m_TextWidth; + QT3DSU32 m_TextHeight; + STextDimensions(QT3DSU32 w, QT3DSU32 h) + : m_TextWidth(w) + , m_TextHeight(h) + { + } + STextDimensions() + : m_TextWidth(0) + , m_TextHeight(0) + { + } + }; + + struct STextTextureDetails : public STextDimensions + { + QT3DSVec2 m_ScaleFactor; + bool m_FlipY; + STextTextureDetails(QT3DSU32 w, QT3DSU32 h, bool inFlipY, QT3DSVec2 scaleF) + : STextDimensions(w, h) + , m_ScaleFactor(scaleF) + , m_FlipY(inFlipY) + { + } + STextTextureDetails() + : m_ScaleFactor(1.0f) + , m_FlipY(false) + { + } + }; + + struct STextTextureAtlasEntryDetails : public STextDimensions + { + QT3DSI32 m_X, m_Y; + STextTextureAtlasEntryDetails(QT3DSU32 w, QT3DSU32 h, QT3DSI32 x, QT3DSI32 y) + : STextDimensions(w, h) + , m_X(x) + , m_Y(y) + { + } + STextTextureAtlasEntryDetails() + : m_X(0) + , m_Y(0) + { + } + }; + + struct SRenderTextureAtlasDetails + { + QT3DSU32 m_VertexCount; + NVDataRef<QT3DSU8> m_Vertices; + + SRenderTextureAtlasDetails(QT3DSU32 count, NVDataRef<QT3DSU8> inVertices) + : m_VertexCount(count) + , m_Vertices(inVertices) + { + } + SRenderTextureAtlasDetails() + : m_VertexCount(0) + , m_Vertices(NVDataRef<QT3DSU8>()) + { + } + }; + + struct STextTextureAtlasDetails : public STextTextureDetails + { + QT3DSU32 m_EntryCount; + STextTextureAtlasDetails(QT3DSU32 w, QT3DSU32 h, bool inFlipY, QT3DSU32 count) + : STextTextureDetails(w, h, inFlipY, QT3DSVec2(1.0f)) + , m_EntryCount(count) + { + } + STextTextureAtlasDetails() + : m_EntryCount(0) + { + } + }; + + // Adding/removing a member to this object means you need to update the texture cache code + // - UICRenderTextTextureCache.cpp + + struct STextRenderInfo + { + CRegisteredString m_Text; + CRegisteredString m_Font; + QT3DSF32 m_FontSize; + TextHorizontalAlignment::Enum m_HorizontalAlignment; + TextVerticalAlignment::Enum m_VerticalAlignment; + QT3DSF32 m_Leading; // space between lines + QT3DSF32 m_Tracking; // space between letters + bool m_DropShadow; + QT3DSF32 m_DropShadowStrength; + QT3DSF32 m_DropShadowOffsetX; + QT3DSF32 m_DropShadowOffsetY; + TextWordWrap::Enum m_WordWrap; + QT3DSVec2 m_BoundingBox; + TextElide::Enum m_Elide; + + QT3DSF32 m_ScaleX; // Pixel scale in X + QT3DSF32 m_ScaleY; // Pixel scale in Y + + bool m_EnableAcceleratedFont; // use NV path rendering + + STextRenderInfo(); + ~STextRenderInfo(); + }; +} +} + +#endif |