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-rw-r--r--src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp160
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diff --git a/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp b/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
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+++ b/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "Qt3DSRender.h"
+#include "Qt3DSRenderDynamicObject.h"
+#include "Qt3DSRenderDynamicObjectSystem.h"
+#include "foundation/FileTools.h"
+#include "StringTools.h"
+
+#include <QtCore/qdir.h>
+
+using namespace qt3ds;
+using namespace qt3ds::render;
+using namespace qt3ds::foundation;
+
+SDynamicObject::SDynamicObject(GraphObjectTypes::Enum inType, CRegisteredString inObjName,
+ QT3DSU32 inDSByteSize, QT3DSU32 thisObjSize)
+ : SGraphObject(inType)
+ , m_ClassName(inObjName)
+ , m_DataSectionByteSize(inDSByteSize)
+ , m_ThisObjectSize(thisObjSize)
+{
+}
+
+template <typename TDataType>
+void SDynamicObject::SetPropertyValueT(const dynamic::SPropertyDefinition &inDefinition,
+ const TDataType &inValue)
+{
+ if (sizeof(inValue) != inDefinition.m_ByteSize) {
+ QT3DS_ASSERT(false);
+ return;
+ }
+ memCopy(GetDataSectionBegin() + inDefinition.m_Offset, &inValue, sizeof(inValue));
+}
+
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ bool inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ QT3DSF32 inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ QT3DSF32 inValue, QT3DSU32 inOffset)
+{
+ if (sizeof(QT3DSF32) > (inDefinition.m_ByteSize - inOffset)) {
+ QT3DS_ASSERT(false);
+ return;
+ }
+ memCopy(GetDataSectionBegin() + inDefinition.m_Offset + inOffset, &inValue, sizeof(inValue));
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ const QT3DSVec2 &inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ const QT3DSVec3 &inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ const QT3DSVec4 &inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ QT3DSI32 inValue)
+{
+ SetPropertyValueT(inDefinition, inValue);
+}
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ CRegisteredString inValue)
+{
+ QT3DS_ASSERT(inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderTexture2DPtr);
+ SetPropertyValueT(inDefinition, inValue);
+}
+
+template <typename TStrType>
+void SDynamicObject::SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefinition,
+ const char8_t *inValue, const char8_t *inProjectDir,
+ TStrType &ioWorkspace, IStringTable &inStrTable)
+{
+ if (inValue == NULL)
+ inValue = "";
+ if (inDefinition.m_DataType == NVRenderShaderDataTypes::QT3DSI32) {
+ NVConstDataRef<CRegisteredString> theEnumValues = inDefinition.m_EnumValueNames;
+ for (QT3DSI32 idx = 0, end = (QT3DSI32)theEnumValues.size(); idx < end; ++idx) {
+ if (strcmp(theEnumValues[idx].c_str(), inValue) == 0) {
+ SetPropertyValueT(inDefinition, idx);
+ break;
+ }
+ }
+ } else if (inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderTexture2DPtr) {
+ if (inProjectDir == NULL)
+ inProjectDir = "";
+ if (CFileTools::RequiresCombineBaseAndRelative(inValue)) {
+ QString absolute = QDir(inProjectDir).filePath(inValue);
+ ioWorkspace.assign(absolute.toLatin1().constData());
+ SetPropertyValueT(inDefinition, inStrTable.RegisterStr(ioWorkspace.c_str()));
+ // We also adjust the image path in the definition
+ // I could not find a better place
+ inDefinition.m_ImagePath = inStrTable.RegisterStr(ioWorkspace.c_str());
+ } else {
+ SetPropertyValueT(inDefinition, inStrTable.RegisterStr(inValue));
+ }
+ } else if (inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderImage2DPtr) {
+ SetPropertyValueT(inDefinition, inStrTable.RegisterStr(inValue));
+ } else if (inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderDataBufferPtr) {
+ SetPropertyValueT(inDefinition, inStrTable.RegisterStr(inValue));
+ } else {
+ QT3DS_ASSERT(false);
+ }
+}
+
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ const char8_t *inValue, const char8_t *inProjectDir,
+ Qt3DSString &ioWorkspace, IStringTable &inStrTable)
+{
+ SetStrPropertyValueT(const_cast<dynamic::SPropertyDefinition &>(inDefinition), inValue,
+ inProjectDir, ioWorkspace, inStrTable);
+}
+
+void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
+ const char8_t *inValue, const char8_t *inProjectDir,
+ eastl::string &ioWorkspace, IStringTable &inStrTable)
+{
+ SetStrPropertyValueT(const_cast<dynamic::SPropertyDefinition &>(inDefinition), inValue,
+ inProjectDir, ioWorkspace, inStrTable);
+}