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Diffstat (limited to 'src/runtimerender/graphobjects/Qt3DSRenderModel.h')
-rw-r--r-- | src/runtimerender/graphobjects/Qt3DSRenderModel.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/runtimerender/graphobjects/Qt3DSRenderModel.h b/src/runtimerender/graphobjects/Qt3DSRenderModel.h new file mode 100644 index 0000000..cc5c4e2 --- /dev/null +++ b/src/runtimerender/graphobjects/Qt3DSRenderModel.h @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_MODEL_H +#define QT3DS_RENDER_MODEL_H + +#include "Qt3DSRenderNode.h" +#include "foundation/StringTable.h" +#include "Qt3DSRenderTessModeValues.h" + +namespace qt3ds { +namespace render { + + struct SDefaultMaterial; + class IBufferManager; + + struct QT3DS_AUTOTEST_EXPORT SModel : public SNode + { + // Complete path to the file; + //*not* relative to the presentation directory + CRegisteredString m_MeshPath; + SGraphObject *m_FirstMaterial; + QT3DSI32 m_SkeletonRoot; + TessModeValues::Enum m_TessellationMode; + QT3DSF32 m_EdgeTess; + QT3DSF32 m_InnerTess; + bool m_WireframeMode; + bool m_ShadowCaster; + + SModel(); + + void AddMaterial(SGraphObject &inMaterial); + + NVBounds3 GetModelBounds(IBufferManager &inManager) const; + + // Generic method used during serialization + // to remap string and object pointers + template <typename TRemapperType> + void Remap(TRemapperType &inRemapper) + { + SNode::Remap(inRemapper); + inRemapper.RemapMaterial(m_FirstMaterial); + inRemapper.Remap(m_MeshPath); + } + }; +} +} + +#endif |