diff options
Diffstat (limited to 'src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h')
-rw-r--r-- | src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h b/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h index 4e237b0..8e5c694 100644 --- a/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h +++ b/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.h @@ -53,7 +53,9 @@ struct AdvancedBlendModes // or just because a flag forces it. If they are rendered offscreen we can then // cache the result so we don't render the layer again if it isn't dirty. CResourceTexture2D m_LayerTexture; - CResourceTexture2D m_TemporalAATexture; + // Multiple temporal AA textures for stereoscopic needs. + // First used for mono/left view, second for right view. + CResourceTexture2D m_TemporalAATexture[2]; // Sometimes we need to render our depth buffer to a depth texture. CResourceTexture2D m_LayerDepthTexture; CResourceTexture2D m_LayerPrepassDepthTexture; |