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Diffstat (limited to 'src/runtimerender/resourcemanager/Qt3DSRenderResourceBufferObjects.h')
-rw-r--r-- | src/runtimerender/resourcemanager/Qt3DSRenderResourceBufferObjects.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/runtimerender/resourcemanager/Qt3DSRenderResourceBufferObjects.h b/src/runtimerender/resourcemanager/Qt3DSRenderResourceBufferObjects.h new file mode 100644 index 0000000..fb54c4d --- /dev/null +++ b/src/runtimerender/resourcemanager/Qt3DSRenderResourceBufferObjects.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_RESOURCE_BUFFER_OBJECTS_H +#define QT3DS_RENDER_RESOURCE_BUFFER_OBJECTS_H +#include "Qt3DSRender.h" +#include "render/Qt3DSRenderContext.h" +#include "Qt3DSRenderResourceManager.h" +#include "render/Qt3DSRenderFrameBuffer.h" +#include "render/Qt3DSRenderRenderBuffer.h" + +namespace qt3ds { +namespace render { + class CResourceFrameBuffer + { + protected: + IResourceManager &m_ResourceManager; + NVRenderFrameBuffer *m_FrameBuffer; + + public: + CResourceFrameBuffer(IResourceManager &mgr); + ~CResourceFrameBuffer(); + bool EnsureFrameBuffer(); + void ReleaseFrameBuffer(); + + IResourceManager &GetResourceManager() { return m_ResourceManager; } + operator NVRenderFrameBuffer *() { return m_FrameBuffer; } + NVRenderFrameBuffer *operator->() + { + QT3DS_ASSERT(m_FrameBuffer); + return m_FrameBuffer; + } + NVRenderFrameBuffer &operator*() + { + QT3DS_ASSERT(m_FrameBuffer); + return *m_FrameBuffer; + } + }; + + class CResourceRenderBuffer + { + protected: + IResourceManager &m_ResourceManager; + NVRenderRenderBuffer *m_RenderBuffer; + qt3ds::render::NVRenderRenderBufferFormats::Enum m_StorageFormat; + qt3ds::render::NVRenderRenderBufferDimensions m_Dimensions; + + public: + CResourceRenderBuffer(IResourceManager &mgr); + ~CResourceRenderBuffer(); + bool EnsureRenderBuffer(QT3DSU32 width, QT3DSU32 height, + NVRenderRenderBufferFormats::Enum storageFormat); + void ReleaseRenderBuffer(); + + operator NVRenderRenderBuffer *() { return m_RenderBuffer; } + NVRenderRenderBuffer *operator->() + { + QT3DS_ASSERT(m_RenderBuffer); + return m_RenderBuffer; + } + NVRenderRenderBuffer &operator*() + { + QT3DS_ASSERT(m_RenderBuffer); + return *m_RenderBuffer; + } + }; +} +} +#endif |