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Diffstat (limited to 'src/state/Qt3DSState.h')
-rw-r--r-- | src/state/Qt3DSState.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/state/Qt3DSState.h b/src/state/Qt3DSState.h new file mode 100644 index 0000000..7f10f94 --- /dev/null +++ b/src/state/Qt3DSState.h @@ -0,0 +1,94 @@ +/**************************************************************************** +** +** Copyright (C) 2013 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_STATE_H +#define QT3DS_STATE_H + +namespace qt3ds { +class NVAllocatorCallback; +class NVFoundationBase; +namespace foundation { + class CRegisteredString; + class IStringTable; + class IOutStream; + class IInStream; + class IDOMFactory; + struct SDOMAttribute; + struct SDOMElement; + struct SNamespacePairNode; + class SocketStream; +} + +namespace intrinsics { +} +} + +namespace qt3ds { +namespace state { + + using namespace qt3ds; + using namespace qt3ds::foundation; + using namespace qt3ds::intrinsics; + using qt3ds::foundation::CRegisteredString; + using qt3ds::foundation::IStringTable; + class IStateContext; + class IStateInterpreter; + class IStateLogger; + class IExecutionContext; + class IScriptContext; + struct SSCXML; + struct SState; + struct STransition; + struct SParallel; + struct SFinal; + struct SHistory; + struct SOnEntry; + struct SOnExit; + struct SSend; + struct SRaise; + struct SIf; + struct SElseIf; + struct SElse; + struct SLog; + struct SAssign; + struct SScript; + struct SDataModel; + struct SData; + struct SStateNode; + struct SCancel; + + namespace editor { + class IEditor; + class IEditorObject; + } +} +} + +#endif |